New Homestead - New Dawn
Community Rating
At a time when humanity is once again looking toward the Moon and the stars, and as Starfield enters a new era with upcoming updates, this mod revisits one of its most iconic locations : NEW HOMESTEAD (on TITAN)
As with my previous overhauls, the goal is simple:
- Bring coherence and purpose to an underwhelming settlement
- Reinforce its strategic and historical importance
- While fully respecting its retro, vintage, almost timeless atmosphere
This mod aims to make New Homestead feel like a living, maintained, and meaningful place ...one you actually want to visit again.
🔵 FEATURES :
EXTERIOR LAYOUT
- Added a UC Command / Control Tower on top of the main building
- Replaced vanilla habs with 2 residential towers for tourists
- Added a secondary landing pad behind the settlement (tourist traffic)
- Added a panoramic walkway overlooking Titan’s methane lake
- Added 2 large radio telescopes in the background
- Improved terrain with rocks and ice formations forbetter relief
- Added 2 custom “NEW HOMESTEAD” welcome signs on both landing pads
- Added a crane on the main landing pad
- Added multiple REV-8 vehicles (patrol & tourism)
- Improved lighting at the main entrance
- Reworked exterior hab colors (from bathroom blue to aluminum tones)
- Relocated 3 generators higher in the settlement
- Removed excessive clutter from the main landing pad
- Removed illogical clutter (paper cups, trash bags at -180°C…)
- Fixed various vanilla terrain issues (floating objects, bad angles)
DAY / NIGHT IMPROVEMENTS
- More windows are lit at night on vanilla buildings
- Custom structures follow the same lighting logic making the settlement feel more alive after dark
INTERIOR
Entrance / Surface :
- Removed clutter that made the place feel neglected
- Reworked wall colors to a vintage beige tone
- Reorganized furniture and clutter
- Added a Mission Board terminal
- Created a small hub area with coffee machine, kiosks, and UC screens
Museum :
- Added a large Earth globe at the end of the exhibition
- Added “Old Earth” themed clutter in display areas
- Updated terminal animations
- Added more NPC markers for natural activity
- Reworked carpet colors
Shop :
- Added relevant clutter and supplies making it feel like aproper second-hand store
Brown Horse Tavern :
- Added fridges and a cooking station
- Added ambient crowd audio
- Added smoke FX above cooking area
- Added clutter (beer crates, meals, contraband alcohol…)
NPC IMPROVEMENTS
- Tourists now have 10 faces per gender (instead of 2)
- Citizens now have 10 faces per gender (instead of 3)
- Ambient dialogues are preserved
- Added 4 children in the museum (from a pool of 8 faces)
- Doubled adult NPC presence in the museum
- Added Claire Paris, cook at the Brown Horse Tavern
- Added multiple Ship Technicians: at the settlement entrance / main landing pad / secondary landing pad
- Expanded outfit variety via leveled lists:
- Tourists → thermal / warm outfits
- Citizens → mining / industrial outfits
- More hat variety for citizens
- Construction area miners now wear appropriate outfits
CUSTOM OUTFITS
- Some of the most interesting custom outfits are available directly from Jae Montreal’s shop
🟡 COMPATIBILITY & PERFORMANCE
- 100% vanilla-friendly
- No scripts
- Designed to be as compatible as possible
- Safe for existing saves
- Navmeshes are not modified
- No vanilla objects are deleted (some are simply disabled)
🟡 RECOMMANDED MODS / COMPATIBLE MODS :
- Rabbit's Real Lights New Homestead by RabbitDoesStuff
- Nova Galactic Store by DownfallNemesis
🇫🇷 🇬🇧 TO CONTACT ME :
- NEXUS : https://next.nexusmods.com/profile/FrenchGentleman
- MOD ON NEXUS : https://www.nexusmods.com/starfield/mods/16010
Release notes
Xbox
-
1.00Initial Release
Playstation
-
1.00Initial Release
PC
-
1.00Initial Release
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