TGG REACTIVE HUD
By TownGG
Community Rating
TGG Reactive HUD — Dynamic Combat HUD for Starfield
Overview
Tired of a static HUD glued to your screen? TGG Reactive HUD brings an immersive dynamic HUD to Starfield. The entire helmet HUD moves naturally with your breathing, walking, sprinting, firing, and taking hits — like you are really wearing a space helmet.
Pure UI-layer modification. No DLLs, no script extender, no frameworks. Lightweight and save-safe.
Features
- Breathing idle — The HUD gently sways as your character breathes
- Locomotion bob — Natural footstep bounce when walking and running
- Sprint shake — High-frequency HUD vibration while sprinting, including the out-of-breath phase
- Firing recoil — A punchy recoil pulse the moment you pull the trigger
- Hit impact — Multi-stage impact shake when you are hit, with strong vertical motion and a slight horizontal sway(The trigger only occurs when the health bar detects a decrease)
- Camera inertia — The HUD lags subtly when you turn, like a real helmet
- Smart compensation — Crosshair, enemy health bars, quest markers and subtitles stay screen-stable, so aiming and reading are never disturbed
- Smooth transitions — All state changes (stand, walk, run, sprint) blend naturally with no snapping
- Full localization — Supports all 9 languages
In-Game Settings
- Hide Enemy Information — Show or hide enemy top info and health bars
- Hide HUD Outside Combat — Hide or show the HUD out of combat; restore automatically when combat starts
- HUD Motion — Four intensity levels: Off / Light / Medium / Strong
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