Starfield Compendium
By Ideki
Community Rating
Starfield Compendium provides multiple modules that each help you explore the galaxy in their own way.
- Search: With 45 Inorganic and 30 Organic unique resources spread across 465 planets, 226 gas giants, and 972 moons, what will you craft and sell? Will you build a sprawling empire across multiple star systems, or find that perfect spot that has it all?
Search planets for your inorganic and organic resources needs. Optimize your outposts by finding the best planets and moons to extract the resources for your outpost construction, production, research and development, weapons, and spacesuit modding.
You can filter by Inorganic and/or Organic resources, System Level, Faction, Planetary Habitation Skill level, range (same planet or same system), include Organic resources that can only be harvested manually. The results show you the matching planets/moons with their information, resources, and biomes.
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Resources: Have you ever tried to craft an item, only to find that you are missing that one item that cannot be crafted or gathered (I am looking at you Small Round Primer...) Now you can find the vendors for those elusive items without having to roam every starport.
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Biomes: You have this fantastic vision of your perfect home and want to build it in a specific biome. But where can you find that biome? Select the biome that you want and see all the planets that host its type. For each planet, its level, faction, and Planetary Habitation Skill level are provided to help you make the best choice.
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Medic: Exploration can be a dangerous activity. In the Medic module, you can find which medication you can use to remove your conditions. The top of the screen lists all the conditions you currently have. Below is the list of medications that can heal you. The list also shows if you have any of them in your inventory. If a medication can be crafted, the recipe for it is shown on the right side. If a medication can only be bought, a list of vendors is shown instead.
Current features:
- Xbox support,
- Search and filter planets by multiple criteria,
- Biomes location and screenshots,
- Find vendors for resources required for crafting/research that cannot be gathered/crafted,
- Discover the best medication to heal your ailments.
Note: At the moment, the game engine does not let mods save/load data. As such, any progress you made would be reset each time you start your game. The end goal for this mod is to be able to track our exploration progress, but until Bethesda gives us at least this feature, I cannot do more on that side. Also, I would love to be able to open the star map on the system with just a click. But once again, the game engine does not provide that functionality. I requested those features (and more) and BGS said they are willing to look into it.
Incoming modules and features:
- Explore
- Exploration vs Omniscience mode
- Filter by systems/planets/moons Name
- Localization
And more...
Note: There are some know compatibility issues with the following mods:
- StarUI
- Undelayed Menus
- Galactic Junk Recycler
if you encounter a problem, or have questions, you can contact me on: Discord: _zorglub Reddit: Zorglub01
If you do a review of my mod, drop me a link.
Additional Screenshots Available
This mod has 8 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
User Reviews (1)
Rather unfortunately, this mod is not compatible with a lot of other UI mods and, as the description says, your data that you input doesn't save between loading the game. Which is an absolute shame. I've wanted something like this in the base game since the game came out. Until BGS allows a mod like this to actually work, I'm afraid it was a waste of my free credits I got with the deluxe version of the game.
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Mod Information
- Published
- Jul 02, 2024
- Last Updated
- May 30, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX