Starfield Mods

Browse and discover mods from Bethesda's Creation Club

Active filters: Author: HjaImere
Total Results: 15
Showing 1-12 of 15 mods

Not feeling that signature orange? Fear not! Falkland Systems: The Black Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with black. For be...

Skins Miscellaneous

Not feeling that signature orange? Fear not! Falkland Systems: The Gray Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with gray. For best...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Beige Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with beige. For be...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Violet Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with violet. For...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Blue Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with blue. For best...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Green Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with green. For be...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Yellow Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with yellow. For...

Miscellaneous Ships

Not feeling that signature orange? Fear not! Falkland Systems: The Red Patch has got you covered! This patch overrides all orange accented decor inside all purchased Falkland habs with red. For best r...

Miscellaneous Ships

Adds SP2 landing ramp control terminal to all Falkland Systems landing bays and includes native compatibility for Landing Bay Cargo Access. Structure your load order as follows: SP2_ImmersiveLan...

Ships Immersion

Adds an intercom to muster crew in all compatible habs and food now has a chance of spawning in the 2x1 Captain's Quarters and all compatible refrigerators except for the one in the 1x1 Living Space....

Ships Immersion

All 1x1 Port/Stbd Med Bay variants and the built-in med bay in the 2x3 Living Quarters can now be used with Useful Infirmaries. This patch converts all infinite storage med and chem kits in all med ba...

Ships Immersion

Only the 4 prison bunks in the two cells within the center section of the standard 2x1 Brig and the 8 prison bunks in the four cells along the central fore/aft column of the 2x2 Brig are useable for p...

Ships Immersion