DarkStar Integration - Terran Armada

Free Mod

Required mods

Install these creations before using this mod on Bethesda.net.

Requires DLC: Terran Armada

Community Rating

No ratings yet

This mod is an INTEGRATION PATCH. Both of these mods work just fine side by side without this patch. What this mod accomplishes is full integration between the original and DarkStar, so that the original's assets can take full advantage of DarkStar's features. If you are seeking an achievement friendly playthrough, you can safely use the original mods together without issue. However, if you want to experience the original mod alongside DarkStar's entire featureset and gain access to the special features provided by this integration patch, then you will, of course, need this integration patch installed. Usage of this patch is entirely optional, and at the discretion of each individual player.

  • REQUIRES: DarkStar Total Gameplay Overhaul (paid creation)
  • REQUIRES: Terran Armada DLC (paid DLC)

This Patch Does The Following

  • Scales all Terran Armada enemies using the DarkStar scaling system
  • Integrates all weapons, armor and apparel into the DarkStar crafting system
  • Places DarkStar leveled weapons and armor into enemy hands, including the chance for Mythic quality weapons!
  • Creates a series of new upgrade modules that combine up to 2 mods together.

Load Order

  • SFBGS050.esm
  • DarkStar.esm
  • Other patches for Terran Armada
  • DarkStarPatch_TerranArmada.esm

DarkStar HQ Patching Team

  • Author: Rayzel
  • Last Updated: 6/26/2026

Special Thanks!

  • Wykkyd for significant scripting assistance on this one
  • Agent V, Khylarin, and the rest of the DSHQ testing team for all of the testing and bug hunting

And the DarkStar HQ Discord community, the best place for positive Starfield modding content!

If you need help with this patch or with DarkStar, please come join our Discord:

http://discord.com/invite/joindarkstar

Explore more Starfield creations for Weapons. Browse all Weapons mods →

Squid's Russian Marksman Rifle

Adds a new rifle to the General Store in Akila City.

AB - Constellation Expedition Cache

A supply chest outside the Lodge: four powerful legendary rifles, a legendary Constellation suit set, ammo, 199,999 credits, healing supplies and Digipicks.

AB - Enhanced Ship Weapons

Standalone ship weapons with 10x damage, 2x nominal fire rate and stronger hull and systems. Includes lasers, cannons, particle beams, missiles, EM weapons and turrets.

NorinDevWorks - Ship Weapons

Additional ship weapons. Inspiration taken from Sci-Fi media. Tested and balanced for default vanilla game difficulty (hopefully).

The Livingstone Weave

A guided investigation quest across the Settled Systems, with a one-of-a-kind apparel set and rifle as the reward.

BNW Obsidian — Weapon Skin Pack [Test Build]

Transform Starfield's arsenal with BNW Obsidian! An expanding weapon skin collection featuring pristine obsidian-black finishes, polished gold trim and custom detailing.

Explore more Starfield creations for Ships. Browse all Ships mods →

AB - Enhanced Ship Weapons

Standalone ship weapons with 10x damage, 2x nominal fire rate and stronger hull and systems. Includes lasers, cannons, particle beams, missiles, EM weapons and turrets.

AB - Enhanced Fuel Tanks & Grav Drives

Standalone He3 tanks with 2,000 fuel each, plus enhanced NG160, Apollo GV100, Aurora 11G and NG300 grav drives. Stronger hull and systems, original masses.

1

AB - Enhanced Engines & Landing Gear

Standalone engines with 250 base speed, stronger thrust, boost and durability. Includes enhanced 220CB, Hope 5, Hope 6 and NG-10 landing gear with thrust 5.

AB - Enhanced Ship Reactors

Four standalone reactor upgrades: 330T, DC303, A9 and SF10. Get 50–100 power, stronger hull and systems, a 6.45 repair rate and a crew rating of 8.

AB - Enhanced Ship Shields

Five standalone shield upgrades with 3,600 to 7,200 protection. Original shields remain unchanged; mass, power use and purchase requirements are preserved.

AB - Ballast 100CM Shielded Cargo 40000

A standalone Ballast 100CM shielded cargo hold with 40,000 capacity, 100 hull and unchanged mass. Available from level 1, without shielded-vendor restrictions.

Explore more Starfield creations for Immersion. Browse all Immersion mods →

Footprint

By halrixx

You and your companion leave footprints on soft ground. Hard surfaces stay unmarked.

GRiNDTerra Industries ALL DLC Expansion

Adds Shattered Space and Terran Armada Items to GRiNDTerra Industries

Followers Relax

A simple mod that changes the vanilla wait function so that active followers will idle "sandbox" in the immediate area rather than standing still like a stone forever.

Healing Power

By biez

Modification of the Moon Form power Moon Form—now called Restoration—will heal you over a duration of 6 seconds.

Roy's Locker: Expedition Jumpsuit

Inspired by Micheala Roriston's Dobie Gellar stories. Expedition outfits for men and women, with 21 skins, a quilted leather yoke, stand collar, and polished steel belt buckle.

TGG REACTIVE HUD

By TownGG • 200 Credits 1

Dynamic Combat HUD for Starfield