NorinDevWorks - Ship Weapons

Free Mod

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main

  • Additional ship weapons.
  • Inspiration taken from Sci-Fi media.
  • Tested and balanced for default vanilla game difficulty (hopefully).

notes << README

  • The project file was lost during move 2 years ago.
  • The esm is still hosted on NMM (mods/10969), so file an issue there if you run into one.
  • Might need to rework from the ground up, but real life issues first so no promises.
  • Seems to be working all these years as it touches only in-game assets.
  • Have fun and good hunting. o7

important

  • Functional project, featuring three new ship weapons, available at all ship service stations.
  • Plan is to add more vanilla ship DPS friendly weapon variants in this neat little project.
  • Balance tested by fighting in Akila space with all incoming Opfor.

purpose

  • Add player-only ship weapon variants.
  • Balance the weapon variants to roughly match vanilla DPS.
  • Address the slow ship weapon rate of fire pet peeve.
  • Prolong engagement distance and duration.

features

  • PDC: One PDC turret, just like the one in the Expanse. Beautiful 1200 RPM with improved tracking, tracers included.
  • PDC: Due to the calibre fired, PDC offers limited shield penetration, but works well against hull.
  • CBU: One cluster missile launcher, just like those CBUs. Fires in 6-shot volleys, flies faster but delivers a smaller punch.
  • CBU: Customized payload gives a balanced damage output for neutralizing and eliminating the target.
  • MAC: One bow mounted MAC. Slow, packs a punch. Aim for assisted targeting reticle for long range shots.
  • MAC: Shots sometimes skim through ship hull/shield, this is intended behaviour to simulate over penetration.

big todo list

PDC:  Check ✔ Improved turret tracking at longer ranges. PDC:  Check ✔ Change the current railgun model for something else. PDC:  Check ✔ Improved turret damage profile. MAC: Check ✔  Improve hit consistency. MAC: Check ✔  Add armour penetration. MAC: Check ✔ Bigger weapon model, also better damage. MAC: Add hold to fire/ charged fire. ← No idea how yet... MAC: Add muzzle flash/effects. MAC: Increase projectile impact radius for better damage behaviour. MAC: Adjust recoil, MAC should be really powerful with its kick.

CBU:  Check ✔ Additional effects. CBU:  Additional variants. Misc: Check ✔ Remove skill requirements. Misc: Make additional ship equipment variants. Misc: Weapon range seems to be only effective within 10km, looking to adjust range to limit it within.

Published
Oct 22, 2026
Last Updated
Oct 22, 2026
Platforms
Playstation, PC, Xbox

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