Starfield Smithing

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OVERVIEW This mod removes the credit sinks Bethesda put in for the craftable quality tiers, the upgrade modules, the legendary rerolls, and the new legendary tier 4 effects.

Spacesuits

  • Quality Tier 2: 4 Aluminum, 4 Cobalt, 4 Polytextile
  • Quality Tier 3: 4 Cobalt, 4 Tantalum, 4 Polytextile, 3 Isotoptic Coolant
  • Quality Tier 4: 4 Tantalum, 4 Palladium, 4 Polytextile, 3 Sterile Nanotubes
  • Quality Tier 5: 4 Palladium, 4 Indicite, 4 Polytextile, 3 Substrate Molecular Sieve, 3 X-tech

Weapons

  • Quality Tier 2: 3 Iron, 3 Aluminum, 3 Adaptive Frame, 2 Isocentered Magnet
  • Quality Tier 3: 3 Aluminum, 3 Tungsten, 2 Semimetal Wafer, 2 Isocentered Magnet, 3 Sterile Nanotubes
  • Quality Tier 4: 3 Tungsten, 3 Platinum, 2 Semimetal Wafer, 2 Supercooled Magnet, 3 Molecular Sieve
  • Quality Tier 5: 3 Platinum, 3 Palladium, 2 Semimetal Wafer, 3 Supercooled Magnet, 4 Substrate Molecular Sieve, 3 X-tech
  • Quality Tier 6: 3 Palladium, 3 Aldumite, 2 Indicite Wafer, 3 Tasinine Superconducter, 4 Substrate Molecular Sieve, 5 X-tech

Legendary Effects

  • All Legendary Rerolls now only cost X-tech.
  • All Legendary 4 effects now only cost X-tech.

Upgrade Modules

  • Replaced the credit costs with a simple and immersive Manufacturing component for Upgrade Modules. (Zero Wire for Guns and Polytextile for Melee Weapons)

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