Bunker House - Achievement Friendly
By vmroche
Community Rating
A player house that has a bunker with lots of items and areas to build on. Has custom ships, weapons and suits. Only uses vanilla items. Has overpowered weapons, suits and ships. Fight the cave creatures to get the key to the vault, which has lots of items and credits.
The bunker house is located on [Bradbury IV](/starmap/bradbury-iv) in the Bradbury system.
This mod is basically composed of 3 mayor cells (areas): The exterior, the player house and the bunker. 1)The exterior area is where the landing pads are, and it has three basic areas; the exterior area, the storage and living area for the exterior NPCs, and the player house access hallway area. 2)The player house area is where the player house is and it is completely unfurnished, so you can decorate it to your liking. 3)The bunker has 3 levels; first level is mostly for you to decorate and let your imagination fly. Second level is where the stores, ship technician and the cave is. This level is where the action takes place. Third level is a vault full of items and credits.
There is a free version and an achievement friendly version (this one) and they are identical. The reason for this Achievement Friendly version is to support my work on all my free mods and for those who care about achievements. If you do not wish to support my work, you can download the free version, it is identical to this one.
I want to thank @LjTiger69 and @Jenwin77 for all the help and working very close with me to better my mods.
Again, special thanks to @LjTiger69 on version 2.10 update, where he actively helped me out to fix some issues!
I would like to thank everyone that has posted videos on how to use the Creation Kit (Bethesda has not released one for Starfield yet) since they did help us a lot on making this mod. Specially, we would like to credit the following people, whose videos about the Creation Kit were a great tutorial for us to make this mod possible: @JKRamosWorks @DarkFox127 @Seddon4494 @RichardBejtlich
Thank you Bethesda for the Starfield Creation Kit, which made it easier to make mods.
To report a bug or comment about this mod, please find me at Discord at: https://discord.gg/s4AfNFyCbj
Release notes
Xbox
-
1.00== Describe this release ==
-
3.25• Fixed issue where a CTD happened when trying to use the "Upgrade Ship" option in the ship builder.
• Added two misplaced scripts that were preventing the elevator doors from working.
• Replaced Ship Olivia with vanilla ship Narcissus, from the other landing pad's patrol route, due to CTDs when trying to obtain ship Olivia. Now, the ship making the patrol route is inaccessible and cannot be taken. -
3.23• Fixed ShpaceshipRegistration, which was unintentionally overriding the vanilla version
-
2.19• Now Olivia XXII ship in landing pad is boardable and can be added to fleet.
• Corrected some Z fighting in the landing pad's railing.
• Fixed a board that was floating and clipping with a plant
• Fixed some Z-Fighting on Player House and on Landing Pad
• Fixed a typo in Utilities signage -
2.18• Now Olivia XXII ship in landing pad is boardable and can be added to fleet.
• Corrected some Z fighting in the landing pad's railing. -
2.17• Added signage to make navigation in Bunker easier.
• Corrected some Z fighting in the Player's House kitchen.
-
2.16- Corrected typo on Player House name
- Added some collisions
- Corrected some Z fighting on various areas.
- Corrected cave ceiling and exterior structure gaps.
- Corrected map name incorrectly being displayed
Playstation
-
1.00== Describe this release ==
-
3.25• Fixed issue where a CTD happened when trying to use the "Upgrade Ship" option in the ship builder.
• Added two misplaced scripts that were preventing the elevator doors from working.
• Replaced Ship Olivia with vanilla ship Narcissus, from the other landing pad's patrol route, due to CTDs when trying to obtain ship Olivia. Now, the ship making the patrol route is inaccessible and cannot be taken.
PC
-
1.00== Describe this release ==
-
3.25• Fixed issue where a CTD happened when trying to use the "Upgrade Ship" option in the ship builder.
• Added two misplaced scripts that were preventing the elevator doors from working.
• Replaced Ship Olivia with vanilla ship Narcissus, from the other landing pad's patrol route, due to CTDs when trying to obtain ship Olivia. Now, the ship making the patrol route is inaccessible and cannot be taken. -
3.23• Fixed ShpaceshipRegistration, which was unintentionally overriding the vanilla version
-
2.19• Now Olivia XXII ship in landing pad is boardable and can be added to fleet.
• Corrected some Z fighting in the landing pad's railing.
• Fixed a board that was floating and clipping with a plant
• Fixed some Z-Fighting on Player House and on Landing Pad
• Fixed a typo in Utilities signage -
2.18• Now Olivia XXII ship in landing pad is boardable and can be added to fleet.
• Corrected some Z fighting in the landing pad's railing. -
2.17• Added signage to make navigation in Bunker easier.
• Corrected some Z fighting in the Player's House kitchen.
-
2.16- Corrected typo on Player House name
- Added some collisions
- Corrected some Z fighting on various areas.
- Corrected cave ceiling and exterior structure gaps.
- Corrected map name incorrectly being displayed
Mod Feedback Thread
r/starfieldmodfeedbackThis is a dedicated feedback thread where users can provide direct feedback on this mod.
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