The Great Unknown - POI Overhaul - Starfield Unity
The Great Unknown - POI Overhaul

The Great Unknown - POI Overhaul

Paid Mod (500 credits)

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The Great Unknown - POI Overhaul

Tired of the same old, predictable points of interest in Starfield? Do you wish the galaxy felt a little more... unknown? The Great Unknown - POI Overhaul completely changes the way you explore, making every location a potential surprise.

Starfield's procedural generation has a massive flaw: you always know what to expect. A Cryo Lab will always be a dungeon, a Wind Farm will always be a civilian outpost. This mod changes that, so you can truly explore and feel the thrill of genuine discovery. You'll never know what you'll find when you land.

Randomized POI Encounters

Now, a supposedly abandoned outpost might be crawling with hostile spacers, or a dungeon might be full of civilian researchers. The enemies you encounter can vary from Humans to Aliens, to even Terrormorphs or the Starborn, adding new challenges to formerly peaceful locations. In outposts, you might also face off against The Seokguh Syndicate or The First, in addition to the usual human enemies.

Improved Locations

Civilian Outposts: The traders in unchanged civilian outposts now have a massive inventory, including ammo, healing items, helium-3, and every raw material you need for outpost building. Say goodbye to trips back to Jemison just for a single piece of copper!

Dungeons: Existing dungeons can now randomly include hostages and contraband, creating unique emergent gameplay opportunities.

Desolation Integration

This mod includes the features from my previous mod, Desolation. Human points of interest are now restricted to planets with life, oxygen, or those within the settled systems, making the spread of humanity feel more realistic. This also forces artifacts to spawn in more interesting human locations instead of the same old cave POIs.

Guaranteed Safe Havens

Extra civilian locations are now visible from space. These will not be randomized and act as reliable rest stops where you can offload loot and restock on supplies. There will always be at least one if a planet has humans on it, but on planets with alien life or within settled systems, there are likely to be more.

Full Customization

All features are toggleable via the gameplay settings menu, allowing you to tailor the experience to your liking. By default, 70% of dungeons will be populated with civilians, and 50% of outposts will have enemies. Dungeons close to your landing point (within 500 meters) will not be randomized, as these can contain vanilla bounties and quests.

Compatibility

This should be compatible with anything that adds new locations or enemies to the game. All changes are done dynamically as you play.

Reclaim the sense of discovery and make every landing a new adventure with The Great Unknown - POI Overhaul. Are you ready to explore the galaxy and face the unknown? If you have any feedback, leave a comment here. https://discord.gg/sHr64cMrcf

Additional Screenshots Available

This mod has 3 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Sep 23, 2025
Last Updated
Sep 06, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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