Starfield Mods

Browse and discover mods from Bethesda's Creation Club

Active filters: Author: jacobsod
Total Results: 28
Showing 1-25

By jacobsod

Free

Craft Med Packs, Trauma Packs, Emergency Kits, Materials, etc from junk items - even forge a Credstick!

Adds 5/10/20/40 Reactor Power for each level of the Astrodynamics Skill / Perk (Science 1st Tier).

By jacobsod

Free

Missile damage increase with every rank of the Missile Weapons Systems Skill / Perk, but remove the targeting cost reductions. Nuke 'em!

Ballistic weapons do 50%/100%/150%/200% (1.5x/2x/2.5x/3x) more damage per level of the ballistics skill. Rank 4 ballistic weapons range increase removed.

Increases your ship shields with each Shield Systems skill level to twice the default levels, but removes the occasional resist all damage at skill level 4. 40-160% added shields!

Increase carrying capacity 150 / 300 / 500 / 1000 kilos with the weight lifting perk instead of the meager defaults - Balanced version per several requests

By jacobsod

Free

A custom skill magazine that gives you 5 Skill Points every time you read it! Located in the Lodge in your room (see Screenshots)

Reduces cost of registering a new ship, so you can turn and sell it for more profit. - Less cheaty version of my "Mordrid's Cheap Register Ship" mod.

By jacobsod

Free

Most vendors sell far more resources (Inorganic (ores), Organic, & Manufactured). Lowered the level requirement from 20 to 1 for unique resources to appear.

By jacobsod

Free

Greed is good. Buy low, sell high! Doubles values of the Commerce Skill / Perk values

By jacobsod

Free

Increases the amount of Credits, Ammo, Medpacks, And Chems you find in containers to 10X their normal counts when using the Scavenging Skill / Perk.

Increases the Energy Weapons System Skill / Perk weapon damage percentages to 33% / 66% / 100% / 200% but removes the decrease in energy cost in targeting mode

By jacobsod

Free

When starting a new game, get 20 Perk / Skill Points after creating your character to start you on your journey!

By jacobsod

Free

With every rank of the Ballistics skill, your weapons do 25%/50%/75%/100% more damage. Rank 4 also has ballistic weapons range increased by 50%.

More cargo space! Increase ship cargo holds by 3x / 4x / 5x / 10x instead of 10% / 20% / 30% / 50% more with the ranks of the Payload Skill / Perk.

When picking up a skill magazine, get one perk / skill point in addition to what it already adds!

Make base carrying capacity 5000 / 7500 / 10000 / 15000 kilos with the weight lifting perk instead of the meager defaults!

By jacobsod

Free

Makes each credstick in the world have about 60,000 credits each - Extreme version per requests.

By jacobsod

Free

Increase your maximum health by 100%, 200%, 300%, 400% instead of 10%, 20%, 30%, 40% with Wellness Skill / Perk Levels

By jacobsod

Free

When starting a new game, get 90 Perk / Skill Points after creating your character to start you on your journey!

By jacobsod

Free

5x [x5] Experience gain from all sources - The Original 5x XP mod in Creations

By jacobsod

Free

Slightly changes sneaking for stealth players, like reducing the detection cone of vision, and movement speed while sneaking.

By jacobsod

Free

Significantly reduces cost of registering a new ship, so you can turn and sell it for more profit. More balanced version available also

By jacobsod

Free

Makes credsticks in the world have more value. Small - about 5,000. Medium, about 10,000, Large 25,000. EXTREME version also available, which make them all near 60k.

By jacobsod

Free

Easily pass any lockpicking