Zosma IV-b - Reclusive Player Home
Community Rating
Overview
This mod adds a new player home on the frozen moon Zosma IV-b, located in the Zosma system. The home comes with a little Starborn flair and a small quest to unlock it. If you already know my Dream Home - Overhaul mod then this home will look familiar to you. The interior and exterior of the house are for the most part copied from that mod but changes have been made to accommodate the freezing environment on Zosma IV-b.
I am open for suggestions and feedback! If you encounter any issues, please create a bug report on this page.
Unlocking the Home
The quest attached to unlocking the home should start automatically as soon as you change your location, like loading into a different cell. If you start a new game the quest won't start until the first main quest is done. If you start a NG+, the quest starts as soon as you change your location.
Features
- Interior and exterior of the house are inside an outpost build area. Decorate and build to your heart's content!
- Whilst the area behaves like an outpost it is not possible to assign crew or cargo links. If I find a solution to this I will update the mod.
- Working shutters on all windows in the home, to use them use the panels next to them.
- Transfer Container with unlimited storage and multiple more storage crates.
- All inventories are connected to any workbenches, allowing for use of their inventories while crafting
- You can even use the Transfer Containers inventory for the basements workbenches.
- Custom bookcases, fridge and dresser for storing your beloved items!
- A secure vault (with a cool vault door!) that houses ample storage for items, Spacesuits and weapons, keycard for it can be found on the kitchen cabinets!
- Lots of activities for your companions to engage in activities around the house and other parts of the exterior.
- 57 new outpost build pieces, with pretty preview icons!
- They can be found under the Furniture category.
- Via the Master Control Terminal under Administration you can hide these from the build menu as well if you don't want to use them.
- Various defense around the property, including turrets and robots.
- A "Ships Services" building next to the landing pad including:
- A Vendor Kiosk that buys all your items (except stolen ones, common it can't be too easy!) and sells you ammunition.
- A fully working Ship Builder panel.
- Bounty Clearance, Constellation and general mission board.
- A Master Control Terminal to change various aspects of the home
- You can enable/disable the furniture for each room in the house and the basement individually as you wish
- You can swap between Female and Male mannequins for the Bedroom and Vault individually
- You can dismiss/deploy the robots and turrets individually
Compatibility
Not compatible with any mod that modifies that exact same area of the game in any way! (Very unlikely this happens)
Translations
If you have a translation for this mod please send me the translated string files and I will integrate it into the mod. Anything with an __ in front in xTranslator does not need to be translated. It is not used in-game.
Included translations: English - done by me German - done by me Traditional Chinese - done by undeadj1229 Russian - done by MrDmitrij
Support
If you run into issues or have feedback, please join my Discord server: discord.gg/qVRcJNGJ69 I am also in the official BGS Discord as well as the Starfield Modding Discord!
Release notes
Xbox
-
1.9.1a- Added PlayStation support
-
1.9.1Added Russian translation, made by MrDmitrij
-
1.9- Added missing OverlayMask
-
1.8- Added Distant LODs
-
1.7- Added a failsafe trigger to make the airlock button usable after a certain quest stage has been reached
-
1.6- Fixed being unable to sleep and wait
-
1.5.1- Added missing archive
-
1.5- Added functional coffee machine
- Added functional tea brewer
- Added functional mirrors
- Added functional showers -
1.4- Fixed an issue with the airlock sometimes causing the player to not swap to the spacesuit
-
1.3- Research lab is properly connected to the existing containers now
- Added Traditional Chinese translation by undeadj1229 -
1.2- Fixed an issue preventing player to sleep/wait at the home
-
1.1- Added a quest that can be toggled on/off at the Master Control Terminal that points to the home location.
- Adjusted terrain under the house to avoid terrain clipping with randomly generated resources
- Added 5 new rugs and 1 painting to the outpost build menu -
1.00This mod adds a new player home on the frozen moon Zosma IV-b, located in the Zosma system.
Playstation
-
1.9.1a- Added PlayStation support
PC
-
1.9.1a- Added PlayStation support
-
1.9.1Added Russian translation, made by MrDmitrij
-
1.9- Added missing OverlayMask
-
1.8- Added Distant LODs
-
1.7- Added a failsafe trigger to make the airlock button usable after a certain quest stage has been reached
-
1.6- Fixed being unable to sleep and wait
-
1.5.1- Added missing archive
-
1.5- Added functional coffee machine
- Added functional tea brewer
- Added functional mirrors
- Added functional showers -
1.4- Fixed an issue with the airlock sometimes causing the player to not swap to the spacesuit
-
1.3- Research lab is properly connected to the existing containers now
- Added Traditional Chinese translation by undeadj1229 -
1.2- Fixed an issue preventing player to sleep/wait at the home
-
1.1- Added a quest that can be toggled on/off at the Master Control Terminal that points to the home location.
- Adjusted terrain under the house to avoid terrain clipping with randomly generated resources
- Added 5 new rugs and 1 painting to the outpost build menu -
1.00This mod adds a new player home on the frozen moon Zosma IV-b, located in the Zosma system.
Additional Screenshots Available
This mod has 8 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Sep 15, 2024
- Last Updated
- Apr 09, 2026
- Platforms
- Playstation, PC, Xbox
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