Items Enhance Companions

Items Enhance Companions

By lxyzbw

Free Mod

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MOD Version 1.3 Game Version Requirements: V1.16.244.0 Give items to companions to improve attributes or learn skills

Feature Description: My companions, my rules! Inspired by the game I recently played, BELLWRIGHT, which allows villagers to read books to improve their skill levels. Now In the starfield! You can buy the following things at the Trade Authority in NeonCity:

9 magazines that can add skills to companions: Companions take 10% less physical damage Companions take 10% less energy damage Outpost crafting material production increased by 10% Followers no longer detonate enemy mines. Shooting accuracy increased to 80% Enhanced companion melee ability, reduced ranged ability (humans only) Ship reactor generates an additional 3 units of power Ship gravity jump calculation speed increased by 30%, fuel consumption reduced by 30%. Ship system repair speed increased by 20%.

Four injectables that can modify companion attributes (players can craft at the pharmaceutical lab, requires level 1 Chemistry skill): Increases health by 200 points Increases cargo capacity by 100 points Removes melee berserk skill Removes all skills learned by companions from this mod (the four companions in the Constellation faction cannot be targeted).

Notes:

  1. Simply give the items to companions to take effect. Injections continuously increase companion stats and will not stop working after deleting the mod. Gameplay options are configured to LORE; enable this if you want it to also work on non-human companions.
  2. The official version restricts script functionality, preventing the addition of more than four skills to companions and the upgrading of existing skills. This mod will continue to add more features if the official scripts support them in the future. This function applies to companions created through the official quest SQ_CREW.
  3. The potion removal function only removes all skills learned by this mod; it cannot remove custom skills from other mods.
  4. Adjusted the merchant's sales logic, removing all injectables. Players must now craft them at the potion-making station. Upon refresh, one of each book will be available, followed by three randomly added books.
  5. Updated to a multilingual localized version. Only Chinese is still validated; the rest are machine translated: zhhans: Simplified Chinese, pl: Polish, de: German, fr: French, en: English, ja: Japanese, es: Spanish, it: Italian

Additional Screenshots Available

This mod has 4 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jun 23, 2026
Last Updated
Aug 02, 2026
Platforms
Playstation, PC, Xbox

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