Achievement-Friendly Cross Heavy Industries Ship System Modules
By JaxonCross
Community Rating
This is a version of my previously published Cross Heavy Industries Ship System Modules for those who want to play without impact to their achievements or just want to support my work. If you want the free version of this mod, you can find it at https://creations.bethesda.net/en/starfield/details/c084574c-820a-47a2-9a4c-32e2b62c56fd/Cross_Heavy_Industries_Ship_System_Modules.
Creates A/B/C-class options for Cross-1 Engines, Grav Drives, Reactors, and Shields which can be hidden behind (or in front of) most other ship modules--allowing you to control engine styles and layouts using Cross Heavy Industries Model 3 ship modules (or alternatively, decorative engines, grav drives, reactors, and shields).
Also includes 3 types of hidden cargo and fuel tanks with varying performance aligned with standard components and a new poster for Outpost decoration.
Load Order Neutral as it does not depend on or conflict with any other mods in order to function. Use z-key/flip to cycle between classes/ratings.
Compatibility ✔️ Works with Starfield v1.15.222.0 and later. ✔️ Compatible with all mods.
Credits & Tools ✔️ Mod created by Jaxon Cross ✔️ Thanks to Bethesda Game Studios for Starfield & the Creation Kit ✔️ Tools: Creation Kit, xEdit
Permissions ✔️ Do not redistribute without permission. ✔️ You may not make patches or translations without my permission.
Release notes
Xbox
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1.00== Describe this release ==
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1.0.3.8Updated snaps, models, meshes for equipment
Added new outpost decoration (shown in banner and first image) -
1.0.1.8eBug fixes
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1.0.1.8dBug fixes
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1.0.1.8cBug fixes
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1.0.1.8bBug fixes
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1.0.1.8aBug fixes for 1.0.1.8
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1.0.1.8Release Notes for version 1.0.1.8 (Achievement Friendly)
V1.0.1.8
Changes made to all ship components in order to align more closely with the upcoming Achievement-friendly version
- Revised stats on A-, B-, and C-class modules to bring them more inline with base game systems
- - Performance is just a bit lower than the best in each class for each type of ship system
- - Critical/targetable ship systems (engine, grav drive, shield) are half as effective as normal against EM to compensate for the extreme mass reduction
PC
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1.00== Describe this release ==
-
1.0.3.8Updated snaps, models, meshes for equipment
Added new outpost decoration (shown in banner and first image) -
1.0.1.8eBug fixes
-
1.0.1.8dBug fixes
-
1.0.1.8cBug fixes
-
1.0.1.8bBug fixes
-
1.0.1.8aBug fixes for 1.0.1.8
-
1.0.1.8Release Notes for version 1.0.1.8 (Achievement Friendly)
V1.0.1.8
Changes made to all ship components in order to align more closely with the upcoming Achievement-friendly version
- Revised stats on A-, B-, and C-class modules to bring them more inline with base game systems
- - Performance is just a bit lower than the best in each class for each type of ship system
- - Critical/targetable ship systems (engine, grav drive, shield) are half as effective as normal against EM to compensate for the extreme mass reduction
Additional Screenshots Available
This mod has 2 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Oct 28, 2025
- Last Updated
- Oct 17, 2025
- Platforms
- PC, Xbox