Player Speed Revised
By Samuel1810
Community Rating
Hello! Welcome to Player Speed Revised, part of the 'Starfield Revised' Series. Which aims to bring balance to our gameplay across the settled systems.
What does this mod do?
This mod aims to provide users with a weighted and more realistic movement system. It does this by simply altering speeds. Revolutionary!
What has changed?
- Running speed reduced to ~87% of vanilla, so it uses the 'jog' animation over the 'run'.
- Walking speed increased by ~33%.
- ADS speed reduced to the same speed as walk.
- Sneak run is ~20% faster, sneak ADS is now the same as vanilla sneak walk (which is unchanged).
- You can now run while blocking with a melee weapon.
- Zero-G movement has been slighly adjusted to feel more 'weighty' (Ironically)
Something doesn't feel right..
This mod is pretty much feature complete until I think of more things that I can add (I'm still figuring out CK).
However, if you feel something doesn't look right. 'See it, say it, sorted.' Let me know in the comments on Nexus.
If the mod is causing a bug within your game, and you're absolutely certain this is the cause, then post it in the bugs tab on Nexus so I'll see it quicker!
Please please please check your load order and other mods which may cause an issue before posting bug reports or comments. I want to spend my time creating mods, not trying to find user error 'bugs'!
Thank you for all your support, if you enjoy this mod, or any of my others, then please endorse and/or leave a comment!
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Mod Information
- Published
- Aug 05, 2024
- Last Updated
- Aug 10, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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