Remove Overlapping Markers For Cities - Starfield Unity
Remove Overlapping Markers For Cities

Remove Overlapping Markers For Cities

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A simple mod that let's you land directly on the spaceports of the 4 major cities while in orbit without the need to open menus (unless traveling between star systems duh). The locations can still be found on the local map but just won't appear on the star map.

These map markers now no longer add themselves to the starmap after discovering them: -New Atlantis (Commercial District, Residential District, MAST, Lodge) -Neon (Neon Core) -Mars Launchpad -Akila (The Empty Nest now won't add itself to the Star Map after speaking to Coe but uhhh if it does maybe just reload the game idk)

Update: You can now use this on saves that have already discovered the locations

If you discovered these locations while the mod was active, the icons will not appear on the star map even after disabling the mod. Soooo if you really wanna cry about that then you can always look at the surface map. This is a mod I made for myself because I just didn't like being in the orbit of Jemison and not being able to land on New Atlantis through the scanner causing me to open the menu. Personally, I can't wait to combine this with Landing Animation Reloaded during my next playthrough :3

If there is a specific location I missed (or another issue) then contact me on Nexus: https://www.nexusmods.com/starfield/mods/15633

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Mod Information

Published
Dec 10, 2025
Last Updated
Dec 11, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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