Outpost Roads - Buildable/Modular Roads
Community Rating
Introduces buildable roads to the [Structures Category] in the Outpost Workshop Menu.
This was an add-on for our mod "Resupply" and we decided to release a standalone version because we think it's kind of cool and some people might want this feature separate from the rest of the content in "Resupply." Note: This feature WILL be available with our 'Resupply" mod.
The roads are modular/snappable and fully customizable.
A custom outpost landing pad and airlock come packaged with the roads.
The landing pad Ship Builder Terminal/Vendor has access to every available Ship Part and Hab in the game; not including reward Habs/Parts and Special Parts that are unlocked after completing certain quests. Those parts WILL show up in the Ship Builder once those prerequisites are met.
The Shipbuilder also sells every non-unique ship in the game. Note: There are some ships that are "special" variants of normal ships with unique names that respawn and are not "unique;" like The Shieldbreaker sold at New Atlantis Spaceport.
The custom airlock is used to make doors for Habs connected to Roads because Habs connected to Roads don't have doors; needed for non-breathable environments (you can still breath in the Habs without doors but it looks silly IMO).
Known Bug: Sometimes after deleting the Landing Pad from your base, after being connected to roads, it will leave it's foundation behind. The foundation can be deleted like any other outpost item.
Release notes
Xbox
-
1.00Initial Release
Playstation
-
1.00Initial Release
PC
-
1.00Initial Release
Additional Screenshots Available
This mod has 5 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Aug 16, 2026
- Last Updated
- Aug 16, 2026
- Platforms
- Playstation, PC, Xbox