El Jefe Combat AI
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Credits: eljefe Proof of permissions:https://www.nexusmods.com/starfield/mods/13194?tab=description
Combat AI overhaul inspired by other such mods.
Description Recommended to use with my mod Human Damage (Just a Flesh Wound - Bullet in the Head)
This is a combat AI mod that changes how enemies act.
This mod makes the following changes: Increases enemy AI e.g. chances they will: avoid/dodge/evade threats, attack when staggered, wait, work as a group and flank etc. Enemies will have more realistic actions, such as more likely to go through doors, reactions to what is going on around them, viewing distances and angles etc. Changes to the combat style by factions e.g. spacers, crimson fleet, Vanguard and Ecliptic e.g. how aggressive and confident they are. NPCs no longer have unlimited grenades. Alien bites cause more damage than other forms of attack such as bashing and using their tails.
FOMOD installer includes an optional patches:
Extreme Patch to ramp up the difficulty significantly by increasing the accuracy and distance enemies will react to things. Use the extreme patch in conjunction with Human Damage (Just a Flesh Wound - Bullet in the Head) x20 or x50 headshot multiplier to have enemies that are not only very accurate but will also kill you instantly if they get a headshot. Stealth patch that makes stealth more viable (but makes enemies detection worse and therefore enemies act less intelligent).
The patch needs to be loaded after the main mod to work i.e. they need to overwrite the main mod. My recommendation is to not use the patch but I have included it for those of you that like a different level of a challenge. This mod can be reinstalled mid save to add/remove patch to get the balance of play to how you want it.
I have used several other combat/AI mods but liked specific things from each one that they did but not one of them did everything I liked. Therefore, I used xEdit to see what changes they made and tweaked the settings to my personal preference.
Installation instructions Install using a mod manager, such as MO2 or Vortex. The FOMOD installer will give you options to install patches for DLCs. To install manually, extract the zip folder into the Data folder and activate the esm file via the Creations - Load Order section within the game menu. Compatibility Will conflict with any mods that change combat style records. Load this mod after any such mods to ensure it is not overwritten.
Requirements Base game and optionally Shattered Space and Terran Armada.
Shout outs Mods that inspired this were (in no particular order):
Ascension - Gameplay Overhaul by Gothos25 GRiNDY Combat- A GRiNDTerra Combat Overhaul by ItsmePaulieB Improved Combat AI by IxionXVII NASAPUNK2330 - A Starfield Overhaul by FORM10K PEAK - Enemy Combat AI by BasedGodAce Royal Galaxy - A Starfield Revamp And Cut Content Restoration by JaeDL
Ascension and Royal Galaxy make other changes to the game. If you want to keep those changes but use my tweaks, load this mod after them. NASAPUNK does also but this mod may need a patch to work with it.
Release notes
Playstation
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1.00== Describe this release ==
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
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Mod Information
- Published
- Aug 05, 2026
- Last Updated
- Aug 05, 2026
- Platforms
- Playstation
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