Starfield Legendary Effect Overhaul (SLEO)

By halrixx

Achievements OK
Paid Mod (300 credits)

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This mod adds over 100 unique new legendary effects while also significantly improving vanilla effects, bringing the total to around 180 legendary entries. Providing a Gameplay Option Setting to adjust enemy legendary effects.

2.1 Update

  1. Rebalance 55 effects (See them in the SpreadSheet)
  2. Fix some bugs

Future Update Plan

  1. Rebalance effects
  2. Add new effects
  3. Legendary 4 effects in full suits will be stronger.

Features

  1. Over 100 Unique New Legendary Effects 1.1 Some effects can change the way you approach combat, such as: Shrink Ray: Hits shrink enemies by 75% for 60 seconds?! (Image 1)(Shrunken enemies are more likely to flee and have reduced attack range.) Gravitational: Bashing attack has 33% chance to pull targets towards you. (Image 5) Aniki!: Reduce your damage by 99%. Each hit has a 10% chance to convert the target into an ally follower for 600 seconds.(Image 6) Puppet Show: Killed targets are revived for 60 seconds to fight for you. (Image 8) Parasite: On kill, 50% spawn 1-3 friendly Heatleeches from the target. Always triggers on robots. Has a 1.5% chance to evolve directly into a Terrormorph!

1.2 Some effects are extremely powerful, but come with drawbacks, such as: Slow Motion: Time slows by 80% while holding breath. Oxygen consumption while holding breath is increased by 25%. One Last Kill: Deals 1,000,000 damage, then the weapon is destroyed! Timeways: Gain 50% increased damage and 50% damage resistance. Time flows 50% faster in combat?!

1.3 Some effects improve exploration and convenience, such as: ZeroG: Your gravity is 0. (Image 3) (Space walk everywhere!) Black Hole: Continuously pulls movable objects within a 20m radius. (Image 4) (Never miss loot again!) (Objects can even block bullets for you!) (Vehicles can remain airborne for extended periods!) Z-Train: Time slows by 30% while sprinting. Sprinting while overencumbered slows time by an additional 60%. Hannibal: Human corpses can be consumed to restore 10% Health. Looter: Killing an enemy loots all their equipment and removes the body.

In addition, Fullsuit spacesuits (such as Starborn Spacesuits) can now install all non-weapon Tier 4 effects. Some effects also feature entirely new particle visual effects as indicators.

  1. Reworked Vanilla Legendary Effects Many weak or underwhelming vanilla legendary effects have been significantly improved, including: Bashing: Deals 400% damage and has a 20% chance to disarm targets when gun bashing. Acrobat: -99% fall damage, +100% jump height, and -50% oxygen consumption while jumping. Speedster: Gain 25% Movement Speed. Effect is doubled while overencumbered. Taking damage has a 10% chance to knock down enemies within 10m.

  2. Build Your Legendary Effects You can equip up to 16 different legendary effects at once, creating nearly limitless build possibilities. Below are 4 simple examples of effect combinations.

  3. Think Legendary Enemies Are Too Weak? You can now adjust their strength through a Gameplay Option Setting. (Image 2) Available settings: 0.5x / 1x / 1.5x / 2x / 3x You can freely strengthen or weaken enemy legendary effects depending on your preferred difficulty.

  4. Improved Legendary Effect Descriptions All legendary effect descriptions have been rewritten to remove vague wording. Precise numerical values are now displayed directly, for example: Reckless: Reduce magazine capacity to 1, increase base damage by 400%, and reduce Max Health by 50%. Incendiary: 9% chance to deal incendiary damage.

  5. Fixed Several Vanilla Bugs Fixed multiple vanilla legendary-related bugs. For example: One enemy legendary effect was unintentionally reducing the his health instead of increasing it.

View All Effects

You can view all legendary effects and update contents through the SpreadSheet Google Docs link below to quickly plan your builds and equipment combinations. (Image 7)

Compatibility

This mod does not modify any weapon forms directly. Any weapon that supports Tier 4 legendary effects — including mod weapons — can use these effects. Only some vanilla legendary effect forms have been modified.

Installation

Can be installed at any stage of the game.

Example Builds

  1. Unarmed Combat Build: Fist And Luck (Helmet 4) (Core Effect): Unarmed hits grant lightning-fast movement for 1 second. Increase Critical Chance by 20%. Fist-Class Fighter (Spacesuit 4) (Core Effect): Unarmed attacks deal 100 increased damage, take 50% less damage while blocking. Bare Fists (Spacesuit 3): 75% chance to resist damage while blocking with fists. Life Drain (Helmet 3): Restore 2% Health on melee hit. Shadow Fist (Spacesuit 2): Unarmed attacks have a 5% chance to stun targets. Always triggers when attacking from behind.

  2. Less-in-the-Magazine Build Hornet Nest Coachman (Weapon 4) (Core Effect): Magazine capacity is reduced by 50% and attack speed is reduced by 50%. Uses Hornet Nest rounds. The Last One (Weapon 1) (Core Effect): The last round in a magazine deals 100% increased damage. Extreme Compression (Weapon 3): Magazine capacity is reduced by 75%. Damage, attack speed and reload speed are increased by 25%. Rapid Relocation (Helmet 1): Gain 100% Movement Speed while your magazine is empty.

  3. Bloodburn Burst Build Blood Feast (Weapon 4) (Core Effect): Each hit consumes 2% of your Health and deals +100% damage. Health cost does not apply below 25% Health. Bloodthirst Rhythm (Helmet 2) (Core Effect): Restore 10% of Max Health over 10 seconds after killing a target. Does not trigger above 50% Health. Blood for Blood (Helmet 4): Hits deal additional damage equal to 2% of the target's Max Health. You take damage equal to 1% of your own Max Health. Adrenaline (Spacesuit 4): Gain 25% Movement Speed and time slows by 35% below 50% Health. Effect is doubled below 25%. Hardened Skin (Spacesuit 1): Reduce incoming damage by 10 points. Increased to 15 below 50% Health and 20 below 25% Health.

  4. An Interesting Combination Power Surge: Deal an additional 25 EM damage to targets above 85% Health. Effect is doubled against robots. Mercy: On hit heals the target for 10% of its Health instead of dealing damage. If the target is an enemy, also restores 5% of your Health. (Which guarantees the Power Surge effect always remains active.) Result: You now have a weapon that stuns enemies, always.

Note

  1. You can not trade or talk with Aniki!'s followers. Because they are dazed.
  2. Black Hole and Zero G can sometimes be disabled after loading screens. Re-equip this armor to enable them again.

Contacts

My Contact Information My Discord Channel: https://discord.gg/rgPyF5jqFJ My YouTube Channel: https://youtube.com/@halrixx?si=OJSVmlXFWDL5oNLu My BiliBili Channel (For Chinese player): https://b23.tv/as5Ybm6 My Nexus: https://next.nexusmods.com/profile/halrixx

Credits

Thanks 正义珍妮Jenny for PC test

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