Not Yet Terran Armada
By paulbrock
Required mods
Install these creations before using this mod on Bethesda.net.
Requires DLC: Terran Armada
Community Rating
This delays the Terran Armada questline until either a point in the main quest, you reach level 50 or a certain number of days have passed.
Motivation
All bethesda games like to throw a tonne of quests and activities at you, it can be a little overwhelming. This mod allows you to delay Terran Armada, so rather than hear the news broadcast early on in the game, you now can push it back till a later stage in the main quest, or after a certain number of days, or when you reach the recommended level.
How to use it
Use the gameplay options to choose a main quest to start before the Terran Armada DLC triggers. There are seven options to choose from:
- Neighbourhood - just after meeting Constellation. This is in effect the same as vanilla
- All that Money can Buy - around 30% in, shortly after gaining your first power.
- Unity - takes place after a major event in the main storyline, 70% through the main campaign. Default setting, this feels a good point in the story to go off and do something different for a bit.
- Entangled- towards the end of the main campaign 90% through. Treating Terran Armada as endgame content.
- Level 50 - the recommended level for Terran Armada.
- 20 days - 20 game days into your run
- 35 days - 35 game days into your run
note that the quest options refer to the quest started rather than finished, as soon as the named quest is in your log, you can expect Terran Armada to start.
If you are choosing to skip Main Quest in an NG+ run, then this mod will immediately allow Terran Armada to start, unless you've selected by level or game days.
Safe to uninstall, does nothing once Terran Armada has been triggered.
Feedback can be given on my nexusmod page https://www.nexusmods.com/games/starfield/mods/17143 or on the reddit Starfield subs especially r/starfieldmodfeedback
My other mods
If you like this, you should check out Not Yet Shattered Space, as well as Not Yet Watchtower, which does the same thing for the Watchtower mod. The in-game days settings are slightly staggered for each so you can have a gap between them.
This mod and all of my mods are proudly made by hand, without the use of AI tools
Release notes
PC
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0.95fixed an issue where it could be incorrectly triggered if you skip main quest
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0.9initial release
Xbox
-
0.95fixed an issue where it could be incorrectly triggered if you skip main quest
-
0.9initial release
Playstation
-
0.95fixed an issue where it could be incorrectly triggered if you skip main quest
-
0.9initial release
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