Weapon Accuracy Overhaul

Weapon Accuracy Overhaul

By Red_Dog

Free Mod

Required mods

Install these creations before using this mod on Bethesda.net.

Requires DLC: Terran Armada

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Weapon Accuracy Overhaul

Starfield’s gunplay always felt… off. At ranges where shots should be routine, weapons scatter rounds like you’re firing blindfolded. Even at 100 meters, the default cone of fire is absurdly wide—wider than what you’d expect from centuries-old black powder firearms, let alone advanced space-age weaponry.

Weapon Accuracy Overhaul corrects this by reworking aim model data across the board, significantly reducing the cone of fire for all weapons. The result is a more precise, consistent shooting experience that rewards aim instead of RNG.

Recoil has largely been left untouched to preserve weapon feel—however, energy weapons have been adjusted for realism:

  • Laser weapons now have zero recoil
  • Particle beam weapons have only an almost imperceptible amount of recoil

Because Starfield separates aim models from weapon records, this mod is designed with compatibility in mind:

  • Works with the vast majority of weapon mods
  • Safely loads after mods that also edit aim models
  • Leaves most weapon stats and handling unchanged

What to expect:

  • Noticeably tighter groupings at medium range
  • More skill-based gunplay
  • Increased combat difficulty—your enemies benefit too

For the best experience, pair this with a strong AI overhaul, I highly recommend Immersive AI Overhaul. Smarter enemies plus improved accuracy makes firefights faster, deadlier, and far more engaging.

Mod-added weapons: Any weapon using vanilla aim models will automatically inherit these changes—no patching required.

If you’ve ever wondered why your shots felt like they were being decided by dice rolls instead of your aim, this mod fixes that.

Clean. Simple. Effective.

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Mod Information

Published
Apr 25, 2026
Last Updated
May 09, 2026
Platforms
Playstation, PC, Xbox

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