Tycho Defense Systems: Starships // Railgun
By SkyXIV
Required mods
Install these creations before using this mod on Bethesda.net.
Community Rating
Introducing Tycho Defense Systems
A wholly owned subsidiary of Deimos Staryards, Tycho aims to deliver a new line of warships to face the threats of tomorrow. Unlike their parent company, Tycho utilizes technology from across the Settled Systems in partnership with the Freestar Collective, something not possible before the Terrormorph crisis.
Presently, you can find Tycho ships for sale at the Deimos Staryard in the Sol System.
New Ship Weaponry
- MAC Anti Ship Railguns Available in B Class and C Class variants. While they have a slow rate of fire, they features unparalleled range and impact. The Magnetic Accelerator Cannon enables Starships to strike first, and strike hard.
The MAC fires projectiles faster and further than regular ballistics, with an increased damage to shields - If you can land your shots. Also available as a standalone mod, search "MAC Series Railguns".
Next Generation UC Navy Warships
- Vanguard Class Destroyer A dedicated hunter-killer, this class was designed to be able to identify, engage and eliminate hostile ships before they can return fire effectively. The Vanguard comes in two configurations - a MAC equipped primary loadout, and a missile destroyer alternative.
- Madrigal Class Frigate Built entirely around the MAC-55 medium railgun, the Madrigal Class excels as an escort ship as well as an independent patrol vessel.NEW
- NEW! Marathon Class Heavy Cruiser A heavyweight cruiser, built to lead UC battlegroups. Short of a battleship, the Marathon Class represents the height of Navy firepower and armour.
Uses the following mods:
- Stroud Premium Edition
- Intrinity Aeroworks. PLEASE NOTE: Intrinity currently requires a fix to boot correctly. Search "Intrinity Aeroworks Fix".
- Better Ship Part Flips
- ASC Deimos
- Place Doors Yourself
- Ship Vendor Framework
Any issues or comments, you can message me on Reddit u/Skywalker_DSP
Release notes
Xbox
-
1.10_New Ship_
The Marathon Class has completed its trials and is available for deployment!
Available only to members of the UC Military, the Marathon Class can be purchased at the Red Devils HQ Ship Services, or from Jillian Toft on the UC Vigilance upon completion of the Crimson Fleet questline.
- Marathon Class introduced, in two default loadouts.
_Balancing_
- MAC weapons level requirement dropped from Level 35 to Level 12. -
1.03Balance patch
_MAC-77_
- Hull Damage: 320 > 400
- Shield Damage: 180 > 225
_MAC-55_
- Hull Damage: 256 > 320
- Shield Damage: 144 > 180 -
1.02BALANCING
- Reduced MAC-55 power requirements to 8
- Reduced MAC-77 power requirements to 10
SHIPS
- NEW: TS-FF3/FC Madrigal
- Added Freestar Collective Madrigal Class to Akila Ship Services
-
1.01It is recommended to not be on board a Tycho ship when updating.
- Fixed ship keywords & object bounds.
- Fixed camera location for 3rd person.
- Players may need to purchase a new ship for camera fix to take effect. -
1.00Initial release.
PC
-
1.10_New Ship_
The Marathon Class has completed its trials and is available for deployment!
Available only to members of the UC Military, the Marathon Class can be purchased at the Red Devils HQ Ship Services, or from Jillian Toft on the UC Vigilance upon completion of the Crimson Fleet questline.
- Marathon Class introduced, in two default loadouts.
_Balancing_
- MAC weapons level requirement dropped from Level 35 to Level 12. -
1.03Balance patch
_MAC-77_
- Hull Damage: 320 > 400
- Shield Damage: 180 > 225
_MAC-55_
- Hull Damage: 256 > 320
- Shield Damage: 144 > 180 -
1.02BALANCING
- Reduced MAC-55 power requirements to 8
- Reduced MAC-77 power requirements to 10
SHIPS
- NEW: TS-FF3/FC Madrigal
- Added Freestar Collective Madrigal Class to Akila Ship Services
-
1.01It is recommended to not be on board a Tycho ship when updating.
- Fixed ship keywords & object bounds.
- Fixed camera location for 3rd person.
- Players may need to purchase a new ship for camera fix to take effect. -
1.00Initial release.
Playstation
-
1.00Initial release.
Additional Screenshots Available
This mod has 12 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
By Ghostrider231 • 1 year ago
Xeno Master is a rather different creature companion mod that provides you a way to tame the various different faunas/creatures within the Settled Systems.
By vince134 • 1 year ago
This mod adds about 150 new Stroud-style modules. LEAVE NA BEFORE UPDATING
By Dialectric • 1 year ago
Player Home with rich Merchants, Custom Player Ship, pre-existing unique Companion, 300 buildable Outpost objects, 11 pre-existing quest starters, All Backgrounds & Traits.
By rux616 • 1 year ago
A framework allowing mod authors to easily add ships for sale without conflicts.
Quick Actions
Your Rating
Sign in to rate and review this mod—your vote helps the community.
Community Rating
Mod Information
- Published
- Apr 17, 2026
- Last Updated
- Apr 26, 2026
- Platforms
- PC, Xbox