kine's Throwable Blades (and Throwable Slippers)

By kinesthesia_ Verified

Free Mod

Community Rating

No ratings yet

(Originally known as Throwable Slippers, uploaded originally for April Fools prior to Terran Armada. This has been renamed to reflect the more earnest part of the mod, which is having throwable bladed weapons. The mod is also updated in parity with the Nexus version and for PS players to experience La Chancla's legacy.)

Original description (be like):

Send your enemies to their maker by throwing slippers at them. No, really. Throwable weapons in Starfield. Small master file.

Part meme, part mod, and yet all fun, what this one does is best summarized by the second image in the preview. . . . .

Lost throughout the ages, this ancient old (yes, ancient and old) Earth forbidden weapon is finally found, just right before the arrival of the Terran Armada. And now we only have a week to learn how to harness it.

This weapon is so strong it inflicts EM damage.Not just any EM damage, EMotional damage.

So much so, that your enemies will fall down before you, in both anguish and disbelief.

This weapon was discovered to be so powerful, it is banned by the major powers. Now it has been proposed by legislation as a priority addition to the Annual Armistice Amendment this April 1, 2330.

Now, kidding aside, this mod in earnest also allows you to craft vanilla-based throwing weapons as well. Barrow knives, combat knives, rescue axes, osmium daggers, ripshanks and tanto can be converted into throwable forms via workbench. No perk requirements needed, you only need one vanilla item. For the slippers, you only need one (there are some in the Frontier iirc), but requires weapon engineering 1 to be made.

As with all my added recipes, these will only show up when you have the required crafting components to prevent further workbench congestion.

For gameplay, these throwing weapons inherit the damage, mass and value of their vanilla melee counterparts. However, to offset the time between throws, these have a higher likelihood of inflicting bleed damage. These are considered experimental and not final and will be fine tuned as more feedback is received. Initial testing shows that kills made with these weapons will count according to their damage inflicted (ballistic), so if you are grinding out your ballistics perk this might be an interesting way. So go ballistic with it! (lol)

Nexus link: https://www.nexusmods.com/starfield/mods/16271 Feedback link: https://starfieldunity.com/mods/4988

Thank you for taking your time to consider this mod! April Fools!-kiné

Community Photos (1)

Photos shared by users and linked to this mod.

New throwable weapons for Starfield!

New throwable weapons for Starfield!

By kinesthesia

Explore more Starfield creations for Weapons. Browse all Weapons mods →

Squid's Russian Marksman Rifle

Adds a new rifle to the General Store in Akila City.

AB - Constellation Expedition Cache

A supply chest outside the Lodge: four powerful legendary rifles, a legendary Constellation suit set, ammo, 199,999 credits, healing supplies and Digipicks.

AB - Enhanced Ship Weapons

Standalone ship weapons with 10x damage, 2x nominal fire rate and stronger hull and systems. Includes lasers, cannons, particle beams, missiles, EM weapons and turrets.

NorinDevWorks - Ship Weapons

Additional ship weapons. Inspiration taken from Sci-Fi media. Tested and balanced for default vanilla game difficulty (hopefully).

The Livingstone Weave

A guided investigation quest across the Settled Systems, with a one-of-a-kind apparel set and rifle as the reward.

BNW Obsidian — Weapon Skin Pack [Test Build]

Transform Starfield's arsenal with BNW Obsidian! An expanding weapon skin collection featuring pristine obsidian-black finishes, polished gold trim and custom detailing.

Explore more Starfield creations for Gameplay. Browse all Gameplay mods →

Criminal Faction Gear & Chems Are Contraband

Makes criminal faction's gear and chems contraband

No Primer Ammo Crafting

Craft all ammunition directly from raw resources without primers

BNW USC – Terran Armada

Extend BNW USC coverage to 14 Terran Armada shipbuilding recipes. Removes player-level checks while preserving every other recipe requirement.

46

BNW – Unlevelled Ship Components [USC]

Remove player-level gates from 480 vanilla shipbuilding recipes. Keep perk, quest, vendor and manufacturer requirements intact. Build your ship without the grind.

Quasar Exchange - Virtual Shopping Terminal

Shop any vendor from anywhere in the galaxy, including mod authored virtual vendors to sell mod added items!

GRiNDTerra Industries ALL DLC Expansion

Adds Shattered Space and Terran Armada Items to GRiNDTerra Industries