Alternate Death
Community Rating
In this mod, I wanted to give players the options to change up the way they die. In the Game settings, you'll find a few new options "On Death"
First, the Type. By default, it's on "Random Location" (aka "RL") which will put your character at a random location and revive them, with no loss of anything. RL Limited: Will cause a random assortment of your items to be removed from your inventory RL Strict: Will cause a Complete wipe of your inventory
Another option is "New Game" which will act as if you have entered The Unity, this option will only work if you have entered The Unity before Then, you can also simple Disable the Alternate Death and die normally. (Recommended to do before uninstalling)
For Random Locations, I added "On Death: Location Type" You can choose to spawn on your ship when you die, spawn at a random city, spawn at a clinic or "Any" to spawn at either Cities or Clinics
Additionally, there's an option to use Quantum Essence when dying. If Enabled, you will use 7 Essence to start a New Game or 1 Essence to revive at a Random Location
If you choose to spawn in a clinic, you'll also have an option to be billed! In the future, the longer your bill goes unpaid, the more debt collectors will be sent out to teach you a lesson. Bills can be paid to any doctor that can treat you!
New options include Ship Boarding for when your ship loses all power This will render your ship completely useless and enemies will board your ship. Then you will be able to board and steal their ship at the cost of your ship being completely destroyed, never to be seen again. This has been set up for the following factions: UC System Defense, Freestar, Crimson Fleet, Eclyptic and Varuun If the enemy fails to dock with your ship, you will simply Respawn at your chosen locations
If you have any questions, feedback, bug reports or If you'd like to contribute your own ideas or even make a request for a new mod, whether it be for Starfield, Fallout 4 or Skyrim. Please join my Discord and submit your ideas! https://discord.gg/DP3WesuXhs
For Mod Authors: Due to limitations, every item that could be lost on death, is in a FormList If you have created new items and would like to add them to the FormList for my mod to recognize for removal on death, I have shared a snippet of Papyrus Code on my Discord that should allow you to dynamically add in your items without having to touch my mod!
Known Issues:
- If you die in your ship, you may end up stuck, your ship exploding will require you to load your save
- Upon Respawn, your ship remains in the location you left it at. If you end up stuck on a space station, use the Technician to set your home ship to another then back to the ship you want, this will summon your ship
- If ship boarding is enabled, there is a chance that the ship that docks might be a higher tier than you are able to fly. Causing a soft lock.
- I haven't found a way to force the player to exit the ship's pilot seat when being boarded, do not Undock your damaged ship manually or you will be stuck.
Release notes
Xbox
-
1.1 Enemy ShipsAdded in Options for the Player Ship. When the ship's health reaches 0, the enemy will attempt to board the player's ship or leave the player adrift to later be rescued by the regular death alternatives
-
1.05Added in a "Lost Items" container to hold any items taken with the Remove Items options enabled
-
1.04- If Billing at a Clinic spawn is enabled, you can now talk to Doctors that are able to treat the player and choose to pay your bill!
- In a future update, debt collectors will be sent out to press you into paying your dues. -
1.03- Removed Planet Respawns
- Replaced COC locations with Object References
- With this, the player can revive at a location or using furniture such as a medical bed in clinics
- Added more respawn locations
- Removed Artifact Visions, Death shader and New Game+ Requirement
- This is so anyone can use it and with the new clinic options, it's still immersive
- Added for future update "Clinic Bill" options
- This can be disabled in settings
- Bills can not currently be paid
- Doctors have no response to the new dialogue option yet (Still working on it)
- Clinics will now fully heal the player -
1.02Uploaded to PlayStation Creations
- Added Clinics as a respawn option (Only 3 Clinics I know of)
- Added option to lose a percentage of Credits upon Death -
1.01Fixed a potential issue where if you start a new game and don't change the death type, it might default to Random Location option despite being chosen differently
-
1.00== Describe this release ==
Playstation
-
1.1 Enemy ShipsAdded in Options for the Player Ship. When the ship's health reaches 0, the enemy will attempt to board the player's ship or leave the player adrift to later be rescued by the regular death alternatives
-
1.05Added in a "Lost Items" container to hold any items taken with the Remove Items options enabled
-
1.04- If Billing at a Clinic spawn is enabled, you can now talk to Doctors that are able to treat the player and choose to pay your bill!
- In a future update, debt collectors will be sent out to press you into paying your dues. -
1.03- Removed Planet Respawns
- Replaced COC locations with Object References
- With this, the player can revive at a location or using furniture such as a medical bed in clinics
- Added more respawn locations
- Removed Artifact Visions, Death shader and New Game+ Requirement
- This is so anyone can use it and with the new clinic options, it's still immersive
- Added for future update "Clinic Bill" options
- This can be disabled in settings
- Bills can not currently be paid
- Doctors have no response to the new dialogue option yet (Still working on it)
- Clinics will now fully heal the player -
1.02Uploaded to PlayStation Creations
- Added Clinics as a respawn option (Only 3 Clinics I know of)
- Added option to lose a percentage of Credits upon Death
PC
-
1.1 Enemy ShipsAdded in Options for the Player Ship. When the ship's health reaches 0, the enemy will attempt to board the player's ship or leave the player adrift to later be rescued by the regular death alternatives
-
1.05Added in a "Lost Items" container to hold any items taken with the Remove Items options enabled
-
1.04- If Billing at a Clinic spawn is enabled, you can now talk to Doctors that are able to treat the player and choose to pay your bill!
- In a future update, debt collectors will be sent out to press you into paying your dues. -
1.03- Removed Planet Respawns
- Replaced COC locations with Object References
- With this, the player can revive at a location or using furniture such as a medical bed in clinics
- Added more respawn locations
- Removed Artifact Visions, Death shader and New Game+ Requirement
- This is so anyone can use it and with the new clinic options, it's still immersive
- Added for future update "Clinic Bill" options
- This can be disabled in settings
- Bills can not currently be paid
- Doctors have no response to the new dialogue option yet (Still working on it)
- Clinics will now fully heal the player -
1.02Uploaded to PlayStation Creations
- Added Clinics as a respawn option (Only 3 Clinics I know of)
- Added option to lose a percentage of Credits upon Death -
1.01Fixed a potential issue where if you start a new game and don't change the death type, it might default to Random Location option despite being chosen differently
-
1.00== Describe this release ==
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Mod Information
- Published
- Jan 24, 2026
- Last Updated
- Apr 30, 2026
- Platforms
- Playstation, PC, Xbox