ZeeOgre's NUKE IT FROM ORBIT Button
By ZeeOgre
Community Rating
Your outposts got you down??
If you open your scanner do you immediately CTD?
If you try to move something... crash.
If you even look at the wrong thing... crash.
Well, NUKE IT FROM ORBIT!
Clicking the consumable will run the command "RemoveWorkshopItems" leaving you with just the outpost beacon -- no objects, no robots, no turrets -- all gone. You can now start over, or remove the outpost completely.
On PC, we've been able to open the console to run the command, but our friends in XBox world can't do the same, this should make it so you don't have to jump through console hoops to remove a troublesome outpost, and enable the functionality for XBox (I don't have one to test, so PLEASE leave feedback if it doesn't work over on Nexus)
**Initial tests are it does NOT work for XBox.. taking it down, sorry guys, back to the drawing board!
Modpage on Nexus: https://www.nexusmods.com/starfield/mods/10682
DO NOT USE THIS WITHOUT A GOOD SAVE
THIS WILL REMOVE EVERYTHING FROM YOUR OUTPOST
Future plan is to embed this on the outpost itself, so that you can access the function, but are VERY unlikely to hit it by accident.
*No nuclear weapons are discharged from orbit or elsewhere.
*ZeeOgre takes no responsibility for nuked outposts.
Release notes
PC
-
1.00Initial release.
Xbox
-
1.00Initial release.
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Mod Information
- Published
- Jul 23, 2024
- Last Updated
- Jul 23, 2024
- Platforms
- PC
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