Ship Builder Configurator Extension - Darkstar Total Game Overhaul
By GrizBane404
Required mods
Install these creations before using this mod on Bethesda.net.
Community Rating
Integrates the Ship Services management operations of Ship Builder Configurator with the Ship Service Techs and Ship Modules defined in the DarkStar Total Game Overhaul plug-in (paid version only). Once this extension plug-in is installed, the Ship Services game play options that control which modules are available at which ship techs will include the ship techs and ship modules from the DarkStar TGO plug-in.
Requirements
Note that this extension requires version 2.0.9 or later of the Ship Builder Configurator plugin.
Limitations
Note that since DarkStar Total Game Overhaul has its own scheme for dynamically managing which ship modules are available at the DarkStar Landing Pad with Ship Builder Kiosk, SBC cannot manage ship module availability at those kiosks. SBC can manage ship module availability at the three standalone ship builder kiosks found on Paradiso, Hopetown and Gagarin.
Load Order
The integration plug-in should be loaded after both the Ship Builder Configurator and DarkStar Total Game Overhaul plug-ins.
Support
For questions about this plug-in, please refer to the Ship Builder Configurator page on Nexus: https://www.nexusmods.com/starfield/mods/11077
Release notes
Xbox
-
1.2.0Updated the dependency information to reflect the change-of-name for the ESM file in version 2.3.0 of the free Ship Builder Configurator plugin.
Added support for PlayStation. -
1.0.3Somehow the "Add To List" setting on the Darkstar keyword and ship techs lists got reset in v1.0.2. No idea how, but I've forced them back to their correct settings.
-
1.0.2Can now manage ship module availability at the three stand-alone Ship Builder Kiosks found on Paradiso, Hopetown and Gagarin.
Requires Ship Builder Configurator version 2.0.9 or later. -
1.00== Describe this release ==
-
1.0.1Fixed a typo that was preventing the DS TGO keywords from being added into the lists of managed keywords.
-
1.0.0Initial release.
Playstation
-
1.2.0Updated the dependency information to reflect the change-of-name for the ESM file in version 2.3.0 of the free Ship Builder Configurator plugin.
Added support for PlayStation.
PC
-
1.2.0Updated the dependency information to reflect the change-of-name for the ESM file in version 2.3.0 of the free Ship Builder Configurator plugin.
Added support for PlayStation. -
1.0.3Somehow the "Add To List" setting on the Darkstar keyword and ship techs lists got reset in v1.0.2. No idea how, but I've forced them back to their correct settings.
-
1.0.2Can now manage ship module availability at the three stand-alone Ship Builder Kiosks found on Paradiso, Hopetown and Gagarin.
Requires Ship Builder Configurator version 2.0.9 or later. -
1.00== Describe this release ==
-
1.0.1Fixed a typo that was preventing the DS TGO keywords from being added into the lists of managed keywords.
-
1.0.0Initial release.
Additional Screenshots Available
This mod has 4 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jun 14, 2025
- Last Updated
- Apr 15, 2026
- Platforms
- Playstation, PC, Xbox
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