Varuun Technical Institute Ship Habs
By GreenRecon
Community Rating
“Navigate the Stars in the Serpents Wake" - VTI Director Damari Sekhem
Notice: If you are updating from VTI Legacy please be sure to uninstall the original mod first before installing this version, or make the switch at the unity to avoid any potential issues that may arise. The legacy version will be left up so that people can continue their current playthoughs until they are ready to make the switch.
VTI Ship Habs provides Varuun themed habs for your ship as well as habs designed to facilitate long term space travel, exploration and research, filling the gaps that base game habs leave in comforts and facilities while appealing to the dark and mysterious vibes of the Varuun. I am absolutely open to suggestions for further additions.
Varuun Shipyard Current Features:
- Ship Services technician, provides all vti ship habs / non-exclusive ship habs & Parts
- Armory with vendor who will provide the ability to buy Varuun weapons and equipment
- Emergency Clinic (npc doctor and vendor still pending)
Work In Progress Features:
- General store with vendor to buy and sell general goods - (food, drinks, minerals and misc items)
- A full feature bar with bartender
- Residental space with useable player home (still under construction)
Varuun Fleet Roster: (Make a minor edit immediately after purchase, or ship will be inaccessable)
- Hungry Groat - (Avaliable at level 15)
- Sekhen's Dirge - (Avaliable at level 10)
Current Roster of Habs:
- 1x1 Varuun Airlock shower A - (Useable doors are fore/stbd/port)
- 1x1 Varuun Airlock shower B - (Useable doors are aft/stbd/port)
- 1x1 Varuun Morgue Hab A - (Useable doors are fore/port/stbd)
- 1x1 Varuun Morgue Hab B (Useable doors are aft/port/stbd)
- 1x1 Varuun Dorm Hab A - (Useable doors are port/stbd/top/bottom)
- 1x1 Varuun Dorm Hab B - (Useable doors are fore/aft/top/bottom)
- 1x1 Varuun Airlock Suit room - (Useable doors are fore/aft/top/bottom)
- 1x1 Varuun Exam Room - (Useable doors are port/stbd)
- 1x1 Varuun Interrogation Room - (Useable doors are port/stbd)
- 1x1 Varuun Storage - (All doorways are useable)
- 1x1 Varunn Bathroom Hab - (Useable doors are port/stbd)
- 1x1 Varunn Shrine Hab - (All doorways are useable)
- 1x1 Varuun Decontamination Hab - (Useable doors are Fore/Aft)
- 2x1 Varuun Vehicle Bay Hab A - (Useable doors are all aft doorways)
- 2x1 Varuun Vehicle Bay Hab B - (Useable doors are all fore doorways)
- 2x1 Varuun AIO Airlock A - (Useable doors are all fore doorways, and port/stbd in aft section)
- 2x1 Varuun AIO Airlock B - (Useable doors are all aft doorways, and port/stbd in fore section)
- 2x1 Varuun Mess Hall Hab - (All doorways are useable)
- 2x1 Varuun Computer Core Hab - (All doorways are useable)
- 2x1 Varuun Captains Quarters Hab - (All doorways are useable)
- 2x1 Varuun Bunk Hab - (All doorways are useable)
- 2x1 Varuun Cargo Hab - (All doorways are useable)
- 2x1 Varuun Armory Hab - (All doorways are useable)
- 3x1 Varuun Hydroponics Hab - (All doorways are useable)
- 3x1 Varuun Shooting Range Hab A - (Useable doors are all aft doorways)
- 3x1 Varuun Shooting Range Hab B - (Useable doors are all fore doorways)
- 2x2 Varuun Stasis Chamber Hab - (All doorways are useable)
- 2x2 Varuun Brig - (All doorways are useable)
- 2x2 Varuun Cargo Hab - (All doorways are useable
- 2x2 Varuun Gymnasium Hab - (All doorways are useable)
- 2x2 Varuun Biology Lab Hab - (All doorways are useable)
Current Roster of Bridges:
- Varuun Kon-Tiki 300 Standard/Reenforced - (Uses flips to change between them)
- Va'ruun Viking CP-220
Current Roster of Landingbays:
- Varuun 120LD Troop Bay - (Avaliable in fore/aft flips)
Compatibility & Patches:
- Patch Avaliable for Place Doors Yourself
- Patch Avaliable for Immersive Cargo Hall
- Patch Avaliable for Useful Morgues
- Patch Avaliable for Useful Infirmary
- Out of the box compatibility for Useful Brigs
- Out of the box compatibility for Roverhaul - Simple Vehicle Fuel and Management
- Out of the box compatibility for Real Fuel - Immersive Exploration
- Out of the box compatibility for Remote Ship Services: Placeable Ship Builder Terminals
Socials and ways you can support VTI:
- VTI AF Version - ( https://creations.bethesda.net/en/starfield/details/19f82246-f8f4-4307-83d1-bdece59643ba/VTI_Ship_Habs_Achievement_Friendly )
- Donate to my Ko-Fi - ( https://ko-fi.com/thegreenrecon )
- Join the Discord - ( https://discord.com/invite/zc4qKmmCzd )
- Follow me on X - (https://x.com/green_recon)
- Subscribe to my Youtube - ( https://www.youtube.com/@greenrecon9711 )
- Contact me on Reddit - ( https://www.reddit.com/user/The_Green_Recon/ )
Release notes
Xbox
-
5.4.12Ship Hab Bug fixes:
* Reference keyword that was causing some habs to open all doorways available removed. Users should now see improved vanilla door behavior sorry this one took so long to find and stamp out! -
5.4.11Ship Hab Changes:
* Native Support for Useful Brigs 6.0.0 added to brig hab.
Ship Hab Bug fixes:
* NPC sitting marker in Storage hab moved to avoid clipping with screen.
* IV stand in exam room hab moved to help with camera jamming when using the bed. -
5.4.10 PlayStation UpdateVTI Released on Playstation, welcome to the starfield folks!
-
5.4.10Ship Hab Changes:
* 2x1 Armory Hab Added
* 1x1 Dorm Hab Added (flips available fore/aft Port/Stbd)
* 2x1 Bunk Hab Lockers are now useable storage containers
Ship Hab Bug fixes:
* Rovers will no longer cry in the shower when paired with Roverhaul installed -
5.3.9Ship Hab Changes:
* Passenger slots added to habs with jump seats.
* Passenger slots added to Va'ruun Viking Bridge.
Ship Hab Bug Fixes:
* Armillary console should now be properly interactable when all artifacts collected.
* Passenger slots removed from shooting range habs. -
5.3.8Ship Hab Changes:
Biology Lab Hab 2x2 Added.
1x1 Decontamination Hab Added.
Va'ruun Viking Bridge Added.
Aft port side water tank greeble changed for a lower profile and more thematic version.
All hab floormats updated to static packins to optimize performance.
Suit station hab workbench sunk further into the wall to allow for more room to move around.
Minor fix to shooting range habs to resolve z-fighting on roof.
vehicle bay fore version's door is now fixed so it wont appear inside the hab in space.
2x2 rear left floor port now properly connected so that ladders, and windows can be placed without obstruction.
3x1 Shooting range floor rug properly connected so it despawns.
Shipyard Changes:
Staircase leading up to the surface completed.
Solar power station added to the top of the poi.
Medical Clinic added to shipyard, doctor and medical vendor will come at a later date.
Residental section construction well underway!
Fencing added to main landing pad.
Map Markers added to various important locations. -
5.2.7Small fix for improper archive compression of the shipyards btd file
-
5.2.6Update to the POI BTD and the POI LOD Map
3x1 Varuun Shooting range added (fore and aft flips avaliable) -
5.2.5third times the charm, if you are still having issues with the new habshells not appearing or appearing incorrectly please get in contact with me, this update should be the final attempt needed to resolve the issue.
-
5.2.4I had uploaded the incorrect format of geometry for my new hab shell nif's in 5.2.2, this patch should resolve that and I apologize to anyone negatively impacted by this error. Hab shells should render properly now.
-
5.2.3Repacked main archive to hopefully resolve known issues with new hab shell meshes on xbox.
-
5.2.2Seats in messhall renamed from chair to bench.
pull up bars in gym linked to top and bottom hatches to prevent clipping.
Fixed persistent pathing issues where paths would attempt to form through invalid connections.
New Va'ruun themed hab shells added.
Recolor of both Hungry Groat & and the Sekhens Dirge to account for the new shells. -
5.1.2Small fix patch for improperly connected npc markers in Hydroponics Hab & Mess Hall Hab
-
5.1.1General bug fixes
Lara should now speak on xbox
Added new terrain to POI -
5.1.0Shipyard:
Lara the armourer added, armory now buys and sells weapons and space suits.
Lara's room has been updated to include a laundry table and a new sink.
Workshop decorations changed to include new robotic suit station.
Ship Habs:
Fences in Cargo 2x2 and Stasis Chamber 2x2 exchanged for a better fitting model that doesn't clip through the exterior shell
removed second instance of toxic chemical packin in Cargo 2x2 hab
2x2 cargo hab renamed to Cargohold to differentiate it from 2x1 Cargo Hab
Va'ruun LD120 Landing bay renamed to Va'ruun LD120 Troop bay
Cargobay 2x1 industrial printer connected to the floor hatch so players do not spawn clipped into it when using that entry for docking.
2x2 cargobay industrial area table linked to floor hatch and ceiling hatch so that ladders don't spawn obstructed by it. -
5.00Version 5.0.0 of VTI Ship Habs.
Ship builder Icons added, ESM Renamed due to technical issues. I have made a new mod page to avoid any potential risk of people updating their legacy versions to the new one and breaking their existing saves.
Playstation
-
5.4.12Ship Hab Bug fixes:
* Reference keyword that was causing some habs to open all doorways available removed. Users should now see improved vanilla door behavior sorry this one took so long to find and stamp out! -
5.4.11Ship Hab Changes:
* Native Support for Useful Brigs 6.0.0 added to brig hab.
Ship Hab Bug fixes:
* NPC sitting marker in Storage hab moved to avoid clipping with screen.
* IV stand in exam room hab moved to help with camera jamming when using the bed. -
5.4.10 PlayStation UpdateVTI Released on Playstation, welcome to the starfield folks!
PC
-
5.4.12Ship Hab Bug fixes:
* Reference keyword that was causing some habs to open all doorways available removed. Users should now see improved vanilla door behavior sorry this one took so long to find and stamp out! -
5.4.11Ship Hab Changes:
* Native Support for Useful Brigs 6.0.0 added to brig hab.
Ship Hab Bug fixes:
* NPC sitting marker in Storage hab moved to avoid clipping with screen.
* IV stand in exam room hab moved to help with camera jamming when using the bed. -
5.4.10 PlayStation UpdateVTI Released on Playstation, welcome to the starfield folks!
-
5.4.10Ship Hab Changes:
* 2x1 Armory Hab Added
* 1x1 Dorm Hab Added (flips available fore/aft Port/Stbd)
* 2x1 Bunk Hab Lockers are now useable storage containers
Ship Hab Bug fixes:
* Rovers will no longer cry in the shower when paired with Roverhaul installed -
5.3.9Ship Hab Changes:
* Passenger slots added to habs with jump seats.
* Passenger slots added to Va'ruun Viking Bridge.
Ship Hab Bug Fixes:
* Armillary console should now be properly interactable when all artifacts collected.
* Passenger slots removed from shooting range habs. -
5.3.8Ship Hab Changes:
Biology Lab Hab 2x2 Added.
1x1 Decontamination Hab Added.
Va'ruun Viking Bridge Added.
Aft port side water tank greeble changed for a lower profile and more thematic version.
All hab floormats updated to static packins to optimize performance.
Suit station hab workbench sunk further into the wall to allow for more room to move around.
Minor fix to shooting range habs to resolve z-fighting on roof.
vehicle bay fore version's door is now fixed so it wont appear inside the hab in space.
2x2 rear left floor port now properly connected so that ladders, and windows can be placed without obstruction.
3x1 Shooting range floor rug properly connected so it despawns.
Shipyard Changes:
Staircase leading up to the surface completed.
Solar power station added to the top of the poi.
Medical Clinic added to shipyard, doctor and medical vendor will come at a later date.
Residental section construction well underway!
Fencing added to main landing pad.
Map Markers added to various important locations. -
5.2.7Small fix for improper archive compression of the shipyards btd file
-
5.2.6Update to the POI BTD and the POI LOD Map
3x1 Varuun Shooting range added (fore and aft flips avaliable) -
5.2.5third times the charm, if you are still having issues with the new habshells not appearing or appearing incorrectly please get in contact with me, this update should be the final attempt needed to resolve the issue.
-
5.2.4I had uploaded the incorrect format of geometry for my new hab shell nif's in 5.2.2, this patch should resolve that and I apologize to anyone negatively impacted by this error. Hab shells should render properly now.
-
5.2.3Repacked main archive to hopefully resolve known issues with new hab shell meshes on xbox.
-
5.2.2Seats in messhall renamed from chair to bench.
pull up bars in gym linked to top and bottom hatches to prevent clipping.
Fixed persistent pathing issues where paths would attempt to form through invalid connections.
New Va'ruun themed hab shells added.
Recolor of both Hungry Groat & and the Sekhens Dirge to account for the new shells. -
5.1.2Small fix patch for improperly connected npc markers in Hydroponics Hab & Mess Hall Hab
-
5.1.1General bug fixes
Lara should now speak on xbox
Added new terrain to POI -
5.1.0Shipyard:
Lara the armourer added, armory now buys and sells weapons and space suits.
Lara's room has been updated to include a laundry table and a new sink.
Workshop decorations changed to include new robotic suit station.
Ship Habs:
Fences in Cargo 2x2 and Stasis Chamber 2x2 exchanged for a better fitting model that doesn't clip through the exterior shell
removed second instance of toxic chemical packin in Cargo 2x2 hab
2x2 cargo hab renamed to Cargohold to differentiate it from 2x1 Cargo Hab
Va'ruun LD120 Landing bay renamed to Va'ruun LD120 Troop bay
Cargobay 2x1 industrial printer connected to the floor hatch so players do not spawn clipped into it when using that entry for docking.
2x2 cargobay industrial area table linked to floor hatch and ceiling hatch so that ladders don't spawn obstructed by it. -
5.00Version 5.0.0 of VTI Ship Habs.
Ship builder Icons added, ESM Renamed due to technical issues. I have made a new mod page to avoid any potential risk of people updating their legacy versions to the new one and breaking their existing saves.
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Sep 23, 2025
- Last Updated
- May 14, 2026
- Platforms
- Playstation, PC, Xbox
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