Peoples! a Buildings! GRiNDTerra Expansion Pack
By ItsmePaulieB
Community Rating
Buildings! Is my second Stand Alone Expansion for GRiNDTerra Planetary Procedural Generation. It has no requirements, not even the main mod!
Also look out for the Sandbox Patch designed just for this mod!
What makes GRiNDTerra Buildings different? These are actual buildings you can enter, loot, and are designed to be as vanilla as possible. The buildings block environmental effects, have working doors, and NPCs can move and interact inside them. They are fully Nav Meshed by hand. Note this is separate, different style, and not intended to be used with my Grindfield mods. (But if you so wish they are technically compatible) While these will be filled out and detailed, keep in mind for performance reasons as well these are not as detailed as a POI building. As these are not actually POI but designed to just be for flavor.
Say what… you released an expansion pack to an expansion on release? Yes, Peoples! a Buildings Expansion Pack includes several different variations of every building that spawn with NPCs already inside! (Or maybe outside who knows) To These NPCs will sandbox and perform several different activities when left uninterrupted. This is a seperate module because this can cause some interesting chaos, and there may be some performance hits if you get lucky and roll a lot of NPCs active at the same time. Not every building will spawn with NPCs as there are some RNG limitations put in place.
But I don’t care just give me the loot! They use special handmade loot lists with a 75% chance that each piece of loot isn’t there. Highly recommend my Economy Mod as they will work together perfectly for a more hardcore looting experience. With such a high chance to have nothing it makes entering and looting every building a different experience, even if it is the same building!
Compatibility This does NOT AFFECT POI and is compatible with all POI and Proc Gen Mods!
Known Buildings! Issues: These will be fixed as soon as I possibly can if I can.
-
LOD- It took over six months, many many wasted hours, rage quitting, acceptance, and confirmation from some members of the community it is just not possible to LOD these yet, please prove me wrong. Seriously I will make you a monument and immortalize you in my mod forever.
-
This mod uses some actual procedurally generated buildings and clutter. Some of these pieces may not spawn the whole item only pieces so you may see a floating thing or two.
-
Because they are randomly placed it is possible for buildings to clip with terrain.
Known Peoples! Issues:
FOR BEST PRACTICE AND TO HELP MINIMIZE AMOUNT OF ISSUES PLEASE READ THE FOLLOWING PUBLIC SERVICE ANNOUNCEMENT
Slowly approach POIs and take your time exploring. It is best to NOT LEAVE AND COME BACK. Do what you came to do at the POI and then leave never to return. 95% of the issues with the encounters mod is because the building de spawns when you are a certain distance away from it causing much confusion to the inhabitants. I AM TRYING MY HARDEST TO FIX THIS! But I don’t know if it is possible at the moment.
- When the buildings spawn with NPCs sometimes the NPCs will spawn out of place. They will move back into their building and rejoin their lives. I cannot fix them being placed exactly how they are supposed to, but they will do what they are supposed to and return to sandbox. If the NPC got placed under a building it usually takes under 10 seconds for it to find its way out and return back to the world.
2.When the buildings “de spawn” or get culled because you moved away from them it will cause issues with the AI. When their home disappears they are left standing around not knowing what to, or they may just randomly wander and migrate somewhere else.
3.There is a limit in Vanilla Starfield on how many NPCs can be active at one time. This will make the AI appear brain dead until other NPCs vanish or are murdered.
- It is quite possible to gather a raging NPC army chasing you around. This can affect performance.
5.Because this relies heavily on the Proc Gen, it is possible things to spawn clipping into terrain or each other. If NPCs spawn in a building with its doors blocked, they usually will either stay in it forever or teleport outside.
DLC Patch When? When all DLC has been released or announced and it will be an all in one.
To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307
Donation link! https://ko-fi.com/itsmepaulieb
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
Login to rate this mod
LoginCommunity Rating
Categories
Mod Information
- Published
- Jun 06, 2025
- Last Updated
- Sep 06, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
Search Mods
More by ItsmePaulieB