GRiNDTerra Combat Overhaul
By ItsmePaulieB
Community Rating
Locational Damage
Humans- 4x Headshot damage, 1.1-1.25x damage against limbs. Robots- 2x Headshot damage, 1.1-1.25x damage against limbs. 0.75x damage against torso. (Less Damage) Creatures- 2x Headshot damage, 1.1-1.25x damage against limbs. 0.75x damage against torso. (Less Damage)
NPC AI Overhaul NPCs will prioritize using and moving through cover, suppression, and teamwork.
The difference between untrained recruits and veteran soldiers has been improved from decision making to combat abilities to feel more unique.
NPCs will better evaluate the verticality of the combat situation.
NPCs value their lives more! NPCs can and will fall back using cover and suppressive fire. (Blind fire too!)
NPCs can flank, follow, search, and flee farther distances. NPCs will use more teammates in combat situations.
NPCs will react to the world better around them. Explosions, dead bodies, and gunfire will now alert enemy NPCs at a farther distance than before and can even chase you through doors!
NPCs have better reaction times and less idle or down time while in combat.
NPCs will use grenades more, but there is a slightly longer cooldown to reduce grenade spam.
Creature NPCs will take advantage of better strategies. Flyers prefer to stay flying, and melee creatures will use different types of strategies!
NPCs will handle themselves better in Melee in all types of situations. Both offensively and defensively!
NPCs have better memories and will not give up as fast.
Combat Changes and Tweaks Turrets now have to reload.
Explosion radius' have been increased and can cause more damage! Explosive mines delay has been reduced.
NPC health bonus as well as the players endurance health bonus per level has been cut in half.
NPCs will be harder to sneak up on, but this mod does not "break" stealth gameplay. Just some tweaks to make it harder and more rewarding.
125 NPCs can be active in combat at the same time.
NPC Combat dialogue has a longer cooldown.
Recommended Mods Manticore Tactical Combat Overhaul - by S1nderion (This would be the PERFECT pairing for GRiNDTerra Combat Overhaul, highly recommended!)
A GRiNDTerra Sandbox Patch - Better sandbox for idle NPCs
GRiNDTerra Combat Music Remover - Combat Music ruins immersion. I cannot stand the idea of random music playing and alerting the player that danger is around.
Compatibility If using mods like Darkstar, Ascension, Red Dog, whatever this is still compatible! Load order just dictates which if any conflicting changes have priority.
(DO NOT use with GRiNDTerra Hardcore Combat) * See creations link for more details
0% use of AI. 100% Human labor and ideals!
To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307
Donation link! https://ko-fi.com/itsmepaulieb
Release notes
Xbox
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4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
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3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
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3fixed a bug
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2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
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2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
Playstation
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4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
PC
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4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
-
3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
-
3fixed a bug
-
2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
-
2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
Additional Screenshots Available
This mod has 2 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Sep 13, 2024
- Last Updated
- Apr 08, 2026
- Platforms
- Playstation, PC, Xbox
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