Va'ruun'sev - Starfield Unity
Va'ruun'sev

Va'ruun'sev

By V_Sev

Free Mod

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Ship Builder Categories version 1.15.0 is required.

My interiors are trash. My modules look like absolute garbage when mixed with any other brand; they are made to go together.

The RND Grav Drive and the RND Reactor Core go into the RND Frame.

MM Series modules go into the MM Series Frame, the MM Series Integrated Landing Gear, the RND Frame, or in the middle spot of the Va'ruun'sev Fangs.

The gravity manipulator habs will cause any loose objects to float and fall back down; I recommend not using any vanilla habs on ships with this module. If the ship's gravity gets messed up, return to the doorways of the gravity manipulator hab to reset gravity.

Marquee and lettering- placing characters will work if you fidget with them enough. If things are sideways when you exit the shipbuilder, go back and fidget with it some more. You'll need patience for this.


Bugs/Problems Intentional

*All modules that are particularly large and/or pointy intentionally do not have full collision, so that the ship builder doesn't count them towards the height and width of the module. It's worth it.

Other

*If the recent updates break your ships and all of my modules are gone, delete Ship Builder Categories and this mod and then reinstall them both. *The port/stbd ramps don't line up with my other modules. Still figuring out what I want to do about this. *The Y-Sym somehow prevents nearby ladders from being activate-able. I have absolutely no explanation for this, so I have no idea how to fix it. *The 1x1 IFHL hab also prevents nearby ladders from being activate-able, including its own. I have absolutely no explanation for this, so I have no idea how to fix it. *Hab lights turn off in space *The starboard foil can show up incorrectly angled in the ship builder. You can still place it without errors and it will be fine when you exit the ship builder. You can just flip it twice to make it look right in the ship builder. *The new gravity manipulator habs will cause any loose objects to float and fall back down. *Return to the doorways of the Gravity Manipulator hab to reset gravity if it gets messed up. *Marquee- placing characters will work if you fidget with them enough. If things are sideways when you exit the shipbuilder, go back and fidget with it some more. You'll need patience for this.

Additional Screenshots Available

This mod has 12 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jun 14, 2024
Last Updated
Oct 31, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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