Make Rosie A Real Doctor
By xtcrefugee
Community Rating
PLAYSTATION UPDATE AND 1.16.236.0 (FREE LANES) COMPATIBILITY No changes were required for compatibility with the update, but this was a very early mod of mine so it was in need of an update anyway. The doctor and vendor dialogue will be added to Rosie on mod activation now, so there's no need to dismiss Rosie in order to get that on an existing save. She'll also get the doctor's outfit added to her inventory for you to equip on her if she doesn't already have one.
SUMMARY Rosie will now have the regular "I need help, doc" and "I could use some medical supplies" dialogue options that other doctors have, allowing her to heal you from a variety of ailments and making her an invaluable member of your crew. She also has the Leadership perk, meaning she won't even cost you a crew slot. Set her as your companion and dismiss her if not starting a new game.
BACKGROUND Rosie Tannehill is an optional companion available at the bar at the entrance to Akila City. She's a doctor, the only hireable one in the game, and she wants to join your crew and see the galaxy. The problem is she has no skills that benefit ship operations and doesn't have doctor dialogue either, so she's not really of much use on a ship. But now you can fix that!
DESCRIPTION This adds Rosie Tannehill to the two factions required for her to have doctor dialogue options, and also to the Reliant Medical vendor faction so that she can buy and sell medical supplies. The new dialogue isn't voiced, but otherwise works correctly. She won't take up a crew slot thanks to the Leadership perk (the same perk Sarah Morgan has) and will now be dressed in a Physician's Uniform when you first meet her.
If for some reason Rosie does not yet have her new dialogue options, set her as your active companion, and then dismiss her ("You can return to your post", if you have her assigned as crew). This will reset her factions and she will have the new doctor options when you next speak with her. If you have any story-locked companions, you'll have to wait until they can be dismissed first. Rosie needs to be recruited in order to have doctor dialogue. Note that a common reason for this is that you have a mod conflict, and if this mod is placed above any other mod that alter's Rosie's NPC record then she won't have the leadership perk that makes her not take up a crew slot.
DIALOGUE FIX Version 2 incorporates paulbrock's fix for Rosie's city-specific follower dialogue not correctly being triggered - in the vanilla game, she responds as if she's in Cydonia when she's in New Atlantis or Neon. She should now comment correctly.
VOICED DOCTOR DIALOGUE Author purseon has released a creation called "Extra Dialog for Make Rosie A Real Doctor" which is designed to work with this mod if you'd prefer Rosie not to be silent when asked to heal you, so check that out.
Based on original concept/commands I posted on Nexus Mods: https://www.nexusmods.com/starfield/images/2241
Release notes
Xbox
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4.00The factions for doctor and vendor dialogue are now added on mod activation, so no need to have Rosie follow and dismiss her any more to get those on an existing save. She'll also get the doctor outfit added to her inventory if she doesn't already have one.
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3.00Functionally the same as version 2, just changes the vendor faction to Vendor_City_NA_ReliantMedicalFaction.
You don't need to update, this has been done solely to remove a credit (don't ask, it's a very silly disagreement). -
2.00Version 2 incorporates paulbrock's fix for Rosie's city-specific follower dialogue not correctly being triggered - in the vanilla game, she responds as if she's in Cydonia when she's in New Atlantis or Neon. She should now comment correctly. This fix is expected to be added to the community patch.
If you also use the community or unofficial patches, Make Rosie A Real Doctor should be loaded after them in your load order. -
1.00Initial release on bethesda.net
Contains a small script fragment to assign Rosie to the three additional factions when the player dismisses her as a follower.
Will not be compatible with any other creations that edit Rosie's NPC record.
Playstation
-
4.00The factions for doctor and vendor dialogue are now added on mod activation, so no need to have Rosie follow and dismiss her any more to get those on an existing save. She'll also get the doctor outfit added to her inventory if she doesn't already have one.
PC
-
4.00The factions for doctor and vendor dialogue are now added on mod activation, so no need to have Rosie follow and dismiss her any more to get those on an existing save. She'll also get the doctor outfit added to her inventory if she doesn't already have one.
-
3.00Functionally the same as version 2, just changes the vendor faction to Vendor_City_NA_ReliantMedicalFaction.
You don't need to update, this has been done solely to remove a credit (don't ask, it's a very silly disagreement). -
2.00Version 2 incorporates paulbrock's fix for Rosie's city-specific follower dialogue not correctly being triggered - in the vanilla game, she responds as if she's in Cydonia when she's in New Atlantis or Neon. She should now comment correctly. This fix is expected to be added to the community patch.
If you also use the community or unofficial patches, Make Rosie A Real Doctor should be loaded after them in your load order. -
1.00Initial release on bethesda.net
Contains a small script fragment to assign Rosie to the three additional factions when the player dismisses her as a follower.
Will not be compatible with any other creations that edit Rosie's NPC record.
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