Starfield Mods
Browse and discover mods from Bethesda's Creation Club
Quantum of Balance
Starborn power ranks cannot exceed the current NG+ number (plus a configurable adder). Furthermore, all power ranks are optionally culled to new NG+ number upon crossing Unity.
Tabula Rasa
No gear can be taken into NG+ as the Quantum Entanglement Device cannot be build with this creation. Enter Unity for a Tabula Rasa, freed from your material shackles.
Costly Gear Upgrades
Increases the credit and X-Tech cost of upgrading ranks (by 3x) and tiers (by 6x) for all weapons, armors and ships (3x). X-Tech extractor works only at 0.5% of vanilla speed.
Jump from the Edge
Gravjumps only work near the outermost planet in each star system. No fast travelling to other planets, no short videos for intrasystem flight. Cruise and explore every inch.
Legendary Choice
Sacrifice a legendary weapon or armor (3+ traits) and choose your reward: Quantum Essence, X-Tech or XP. Anywhere, anytime. Every legendary item found feels exciting this way.
Feel the Scale
The second exterior camera allows flying your ship from a really far distance, planets and suns can be approached very closely, flight speed around planets is much slowed down.
High Level Enemies
A new tier of extra lethal enemies (drawing from 12 new traits) and a new damage reduction system that requires choosing the correct weapons for each enemy type, changing each NG+.
Dynamic Universe Terran Armada Patch
A free patch to integrate the Terran Armada content into the gameplay balance set up with the Dynamic Universe creation. Dynamic Universe is required for this to properly work.
GunFu
Headshots to human enemies cause slow motion for a short time. Use melee attacks during bullet time. Re-enter by shooting other limbs. Configurable. Everybody is GunFu fighting!
Level Scaled Quest XP
LSQXP makes XP rewards for almost all quests (campaign, faction, mission boards, other radiants...) scale with the player level. Questing stays relevant mid and endgame this way.
Waylayer
Open field random encounter system. For adventures inbetween the Points of Interest (POI). You never know what lurks out there.
Health
Health regeneration from the start, but only up to a limit. Increase it by killing enemies, but beware: if you die or reload midsession you have to rebuild your kill streak.
POI Rotation
A new realtime timer and a new list of discovered POI (Points of Interest) effectively prevent repetition. It will now take many hours before you can discover the same POI twice.
Rarity
Increase your chances of finding Legendary and Epic loot by fully surveying Star Systems. The more you explore, the better the loot. But beware, all beginnings are hard.
Enter Unity
With Enter Unity your origin universe has a max level of 60, raised by 30 with each NG+. If you enter Unity more than 50 levels below max though, you are in for big trouble.
The Waiting Game
Whenever you wait or sleep you will sell loot for zero profit for the next 60 real time minutes. Go visit vendors at different places, adventure naturally, quit the waiting game.
Dusty
The new stat Suit Energy depletes rapidly on airless worlds. Mine minerals or take shelter to survive. Five very hidden grains of Elder Dust reward the true Dusties out there.
Terra Incognita
All ground surface maps disabled. No markers, no topography, no top down small buildings, no white dots - nothing. Welcome to Terra Incognita - the universe is yours to discover.
Helium-4
Gravjumping requires a pilot to inhale new Helium-4. Not storable and non-tradable - lasts 2 jumps. Explore those moons to get it. Can you chart a course across the Blackest Sea?
High Level Armors
Continue to find better armors up to lvl 255. All HLA share about the same power level - mix and match for the looks you like. Starborn armors improve in quality and variety, too.
Counterfire
Counterfire increases the damage the player takes in ground combat by 10% for every 10 levels above player level 75, capping at 320%. Pairs ideally with "High Level Weapons" mod.
Slow Travel
Slow Travel makes your journey through Starfield much more tactile and immersive by grav jump costs, less map markers, no move on overencumberance and restricted fast travel.
Dynamic Universe Shattered Space Patch
A patch to integrate the Shattered Space content into the Dynamic Universe mod.
Gear Progression
Gear Progression adds levels to all weapons, suits, helmets and backpacks. Your character level must match these in order to equip the gear. Each NG+ these levels raise further.
Economy
Economy shifts income generation away from tiresome loot hauling. Ship building becomes the long term goal it's meant to be. As credits get more scarce, rewards remain meaningful.