The Obsidian Spire
By Zebitha
Community Rating
Location: Mars, inside a dormant volcano
Thank you for 10k downloads! It'll only get better from here!!
(Echoes of the Past) Update out now! A new small story about the base!
The Obsidian Spire is a luxurious, state-of-the-art satellite base forged into the rocky side of a dormant Martian volcano. Its exterior is a blend of sleek, dark metal and natural volcanic rock, giving it an imposing yet sophisticated appearance. The spire features a massive hangar with a hidden cave entrance, perfect for discreet storage and docking of starcraft.
I would use medium sized ships to land here. Anything too big may clip with the building
Note: Work in progress map, Things may change slightly such as lighting,
If you have any issues or bugs, please visit the mod page on nexus
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Eventually the house will be tied to a quest that takes you on a small adventure!
Release notes
Xbox
-
1.5.2-bug fix
-Lighting update
-Ship builder readded will be working soon -
1.5.1-Lighting update
-Ship builder readded -
1.5.0 (Echoes of the Past)-The story of The Spire unfolds!
-New nav mesh added
-More furniture :D
-Better ambience
-Added 2 new flood lights in Lower Basement
-Added security cameras and turrets
-Added monitoring gear outside for communications
-Added giant Cannon outside ( Its pretty cool!)
-Added weather equipment on spire -
1.4.2Thank You and Apologies
Dear Players,
The POI has changed locations
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.2 PCThank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.1 PCThank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.1Thank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.0Enhanced lighting and visual clarity.
Optimized nav mesh for smoother navigation.
Performance tweaks for stability.
Additional lower basement rooms.
Smoothed cell transitions and landing zones
Any issues reach out to me on NEXUS
-
1.40Enhanced lighting and visual clarity.
Optimized nav mesh for smoother navigation.
Performance tweaks for stability.
Additional lower basement rooms.
Smoothed cell transitions and landing zones
Any issues reach to me on NEXUS -
1.3.5-Changed Landing zone marker to fix crashing (xbox only issue)
-
1.3.5-Changed Landing zone marker to fix crashing
-
1.3.4-Terrain edits
-
1.3.3-Fixed issues with cell transitions
-
1.3.2-Moved map marker location to prevent players clipping with ship after landing
-
1.3.1-Removed ship builder ( still trying to understand how it functions)
-Terrain fix for Xbox
-
1.3.0
-Added access to the lower basement: Players can now explore and utilize the lower basement area of the Obsidian Spire. (one area not very large will be adding the rooms in 1.4.0
-Cleaned up nav mesh: Improved navigation and pathfinding within the mod to ensure smoother movement for NPCs and players.
-Fixed land not showing up on xbox? (unsure) -
1.2.1Version 1.2.1 Update:
-Improved lighting for better visuals.
-Removed rocks sticking out of walls.
-Deleted windmills.
-Added power to the interior for powering objects. -
1.2.0Version 1.2.0 Update:
Fixed specular lighting issues with metal objects.
Performed additional stability checks.
Moved ship landing zone by 10 feet.
Further improved overall lighting.
Enhanced load door transitions. -
1.00Version 1.0.0 Update:
Release
PC
-
1.5.2-bug fix
-Lighting update
-Ship builder readded will be working soon -
1.5.1-Lighting update
-Ship builder readded -
1.5.0 (Echoes of the Past)-The story of The Spire unfolds!
-New nav mesh added
-More furniture :D
-Better ambience
-Added 2 new flood lights in Lower Basement
-Added security cameras and turrets
-Added monitoring gear outside for communications
-Added giant Cannon outside ( Its pretty cool!)
-Added weather equipment on spire -
1.4.2Thank You and Apologies
Dear Players,
The POI has changed locations
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.2 PCThank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.1 PCThank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.1Thank You and Apologies
Dear Players,
Thank you for your continued support and patience with the Obsidian Spire mod. I truly appreciate your enthusiasm and feedback.
I apologize for any issues you may have encountered with previous versions of the mod. I am committed to improving your experience and have worked diligently to address these problems in the latest update.
Summary of Changes Made
-Created New File and Transferred Edits
-Started a new mod file to ensure a clean slate.
- Moved all existing edits from the old file to the new file.
-Removed workspace map to reduce overall file size and improve performance.
-Ensured No Edits to Original Files
-Carefully reviewed the mod to ensure no unintended edits to original game files.
-Noted that during this process, some elements may have been inadvertently altered or broken.
-Completely Redone Lighting**:
-Replaced all previous lighting setups with new lights.
-Focused on enhancing the visual ambiance and realism.
-Adjusted light placements for better illumination and effect.
-Added Post-Volume Effects**:
-Integrated post-volume effects to enhance the overall visual experience.
-Applied effects to various areas to improve atmosphere and immersion.
Thank you for your understanding and happy gaming!
Best regards,
Zebitha❤️ -
1.4.0Enhanced lighting and visual clarity.
Optimized nav mesh for smoother navigation.
Performance tweaks for stability.
Additional lower basement rooms.
Smoothed cell transitions and landing zones
Any issues reach out to me on NEXUS
-
1.40Enhanced lighting and visual clarity.
Optimized nav mesh for smoother navigation.
Performance tweaks for stability.
Additional lower basement rooms.
Smoothed cell transitions and landing zones
Any issues reach to me on NEXUS -
1.3.5-Changed Landing zone marker to fix crashing (xbox only issue)
-
1.3.5-Changed Landing zone marker to fix crashing
-
1.3.4-Terrain edits
-
1.3.3-Fixed issues with cell transitions
-
1.3.2-Moved map marker location to prevent players clipping with ship after landing
-
1.3.1-Removed ship builder ( still trying to understand how it functions)
-Terrain fix for Xbox
-
1.3.0
-Added access to the lower basement: Players can now explore and utilize the lower basement area of the Obsidian Spire. (one area not very large will be adding the rooms in 1.4.0
-Cleaned up nav mesh: Improved navigation and pathfinding within the mod to ensure smoother movement for NPCs and players.
-Fixed land not showing up on xbox? (unsure) -
1.2.1Version 1.2.1 Update:
-Improved lighting for better visuals.
-Removed rocks sticking out of walls.
-Deleted windmills.
-Added power to the interior for powering objects. -
1.2.0Version 1.2.0 Update:
Fixed specular lighting issues with metal objects.
Performed additional stability checks.
Moved ship landing zone by 10 feet.
Further improved overall lighting.
Enhanced load door transitions. -
1.00Version 1.0.0 Update:
Release
Additional Screenshots Available
This mod has 12 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jul 08, 2024
- Last Updated
- Jul 22, 2024
- Platforms
- PC, Xbox