High Res Architecture Surfaces Part 1 - MonstrrMagic Textures
By XilaMonstrr
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High Resolution Retexture of Architecture Surfaces
Oh you sad sad surfaces. It's so immersion breaking walking through tight corridors or getting up close to any structures in this game. This mod retextures nearly all the surfaces of architectural structures in the game, including common materials but excluding those from outposts, space stations, and specific to Earth and the major cities.
For Xbox, this mod is in 3 Parts For PC, this mod is in 2 Parts
Original textures were 1K and some 512 and 2K resolution. This upscales all color maps to 2K and 4K, and Black & White Maps to 2K. Normal Maps are excluded due to size restrictions; vanilla ones are mostly 2K and decent quality.
Available on Nexus Mods here: https://www.nexusmods.com/starfield/mods/6477
I have upscaled the textures using chaiNNer and AI-generated ESRGAN models with full mipmaps.
These are just textures, so should be safe to add or remove mid-game.
Donations are welcome. https://www.patreon.com/xilamonstrr https://paypal.me/xilamonstrr
Checkout my website at Skypocalypse.com to get more info about my current projects, as well as links to discord, etc.
Additional Screenshots Available
This mod has 7 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Oct 07, 2024
- Last Updated
- Oct 06, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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