Castle Rocks – Biome Visual Transformation (Xbox)

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Created by: ZY20042 Nexus Link: https://www.nexusmods.com/starfield/mods/17304
Description Link: https://www.nexusmods.com/starfield/mods/17304?tab=description
Author Page: https://www.nexusmods.com/profile/ZY20042
Ported by: Starfield201 Permission: Permission Granted by Author

Overview The beige Mountains biomes on lifeless planets and moons are some of the least visually interesting landscapes in Starfield. This mod completely reimagines one of these biomes by transforming it into a snow‑covered mountain range with dramatic cliffs, sinkholes, and atmospheric fog.

The weather is adjusted to include snow and persistent fog variations, and all out‑of‑place procedural terrain clutter — boulders, vents, and similar objects — has been removed to let the natural mountain formations shine.

The mod acts as a visual skin pack only. It does not alter flora, fauna, resources, keywords, or quests.

Biome Details Castle Rocks (formerly Mountains Biome variant) A snowy mountain landscape featuring vertical cliffs, deep sinkholes, and a white‑and‑red colour palette.

Found On (13 Worlds) This biome appears on thirteen celestial bodies:

Alchiba VII‑b

Bell V‑d

Zeta‑Ophiuchi II

Moloch V‑c

Rana VI‑d

Oborum II‑a

Feynman II

Carinae V‑c

Indum III‑b

Ternion VI

Linnaeus IV‑a

Shoza VIII‑d

Most of these worlds are Cold, Frozen, or Deep Freeze, making snow fully immersive. For the two hot planets, imagine the white terrain as mineral deposits such as silica or talc.

Visual Changes Terrain Retextures Landscape recoloured with a white and red palette

Snow applied across cliffs, slopes, and sinkholes

Rock faces gain strong contrast against the snow

Weather Adjustments Snow added to the weather rotation

Foggy weather of varying intensities is now a permanent feature when it’s not snowing

Enhances depth, atmosphere, and visibility variation

Procedural Object Removal Boulders removed

Gas vents removed

Most terrain clutter removed

POI‑linked rocks and vents may still appear

Gameplay Notes Purely cosmetic transformation

No changes to flora, fauna, quests, keywords, or resources

Resource veins remain

Outpost harvesters unaffected

Inorganic resource scanning becomes difficult due to rock removal

Terrain remains rugged — expect challenging traversal

Weather mods remain compatible if loaded before this mod

Compatibility & Load Order This mod edits one Mountains biome record.

Conflicts will occur with mods that modify this biome.

Load Order Load after any mods that edit mountain or frozen biomes.

Installation Install via mod manager

Safe to add mid‑game

No edits to worldspaces, cells, or weather outside the biome

Permissions Permission Granted by Author
The mod author ZY20042 has explicitly granted Starfield201 permission to port Castle Rocks – Biome Visual Transformation to Xbox and PS5 Creations.

Author’s rules (from Nexus permissions): Other user’s assets: Allowed

Uploading: Not allowed

Modification: Allowed

Conversion: Not allowed

Asset use: Allowed

Asset use in paid mods: Not allowed

Asset use in donation‑point mods: Allowed

Author Notes Permission granted for Xbox and PS5 Creations.

Donation Points This mod is not opted‑in to receive Donation Points.

Credits ZY20042
Tools used: Creation Kit by Bethesda Author Page: https://www.nexusmods.com/profile/ZY20042

Community Photos (3)

Photos shared by users and linked to this mod.

Towering science outpost in a Mountains biome transformed by the Castle Rocks mod.

Towering science outpost in a Mountains biome transformed by the Castle Rocks mod.

By Ghastly Knight

Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.

Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.

By Ghastly Knight

Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.

Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.

By Ghastly Knight

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