TN's Fast Travel Control

Free Mod

Community Rating

No ratings yet

With the Free Lanes update, we've been given the opportunity to make space more worthwhile to explore. It is however far too tempting to just fast travel around. Fast Travel Control gives you two options to limit fast travel depending on your preferences to promote space travel.

Immersive Mode: In immersive mode you cannot use the map menu to fast travel around, and you need to use your scanner to select the location and then travel to it using the prompt. You may grav jump between systems at any time while you are in space while in Immersive Mode.

Free Lanes Mode: In free lanes mode, even fast travel via the scanner is disabled, and you must use Cruise mode to get around from location to location. You are also limited on the ability to grav jump, as you first need to escape the orbit of any planet you are around. You wouldn't want to damage the planet's magnetosphere after all!

In both modes, you must manage your grav drive power. The grav drive must be given at least 1 tick of power to enter cruise mode, and must be at full power to jump between systems.

You will always be able to land on a planet you are in orbit around, but you must travel to a new orbit before the option to land on the surface becomes available.

At any time you can change modes or disable the mod in the Gameplay Options.

Find the mod on the Nexus as well! https://www.nexusmods.com/starfield/mods/16670

If you wish to contact me, find me on the Nexus, or on many Starfield discords as TheTennessee. You can also join "The Stuff of Legends" discord here: https://discord.gg/K4eRYKzcAv

Explore more Starfield creations for Ships. Browse all Ships mods →

BNW USC – Terran Armada

Extend BNW USC coverage to 14 Terran Armada shipbuilding recipes. Removes player-level checks while preserving every other recipe requirement.

46

BNW – Unlevelled Ship Components [USC]

Remove player-level gates from 480 vanilla shipbuilding recipes. Keep perk, quest, vendor and manufacturer requirements intact. Build your ship without the grind.

AB - Enhanced Ship Weapons

Standalone ship weapons with 10x damage, 2x nominal fire rate and stronger hull and systems. Includes lasers, cannons, particle beams, missiles, EM weapons and turrets.

AB - Enhanced Fuel Tanks & Grav Drives

Standalone He3 tanks with 2,000 fuel each, plus enhanced NG160, Apollo GV100, Aurora 11G and NG300 grav drives. Stronger hull and systems, original masses.

1

AB - Enhanced Engines & Landing Gear

Standalone engines with 250 base speed, stronger thrust, boost and durability. Includes enhanced 220CB, Hope 5, Hope 6 and NG-10 landing gear with thrust 5.

AB - Enhanced Ship Reactors

Four standalone reactor upgrades: 330T, DC303, A9 and SF10. Get 50–100 power, stronger hull and systems, a 6.45 repair rate and a crew rating of 8.

Explore more Starfield creations for Gameplay. Browse all Gameplay mods →

Criminal Faction Gear & Chems Are Contraband

Makes criminal faction's gear and chems contraband

No Primer Ammo Crafting

Craft all ammunition directly from raw resources without primers

BNW USC – Terran Armada

Extend BNW USC coverage to 14 Terran Armada shipbuilding recipes. Removes player-level checks while preserving every other recipe requirement.

46

BNW – Unlevelled Ship Components [USC]

Remove player-level gates from 480 vanilla shipbuilding recipes. Keep perk, quest, vendor and manufacturer requirements intact. Build your ship without the grind.

Quasar Exchange - Virtual Shopping Terminal

Shop any vendor from anywhere in the galaxy, including mod authored virtual vendors to sell mod added items!

GRiNDTerra Industries ALL DLC Expansion

Adds Shattered Space and Terran Armada Items to GRiNDTerra Industries