Outfits Unlocked - Barretts Outfit
By senter.pat
Community Rating
MOD DETAILS
This mod adds a new modular outfit based on Barrett's Outfit to the game, adding new mods, enchantments, skins, and allowing outfits to be broken down into separate pieces and mixed with other clothing.
- The new generic outfit is the Adventurer Outfit.
- The outfit breaks down into four pieces: Tops, pants, boots, and belt.
- Once broken down the belt can be trimmed to remove the satchels.
- The outfits can be customized at the Spacesuit Workbench.
- There are 15 new skin options for the outfit.
- Skins, material, coating, and enchantments can be changed freely.
- Mods require the appropriate perk ranks to apply.
Unique Enchantment:
- Stalwart: Blocking melee attacks absorbs +100% damage, all other physical damage reduced by 50% while blocking and not moving.
Availability:
- The new outfits can be found rarely on NPCs and in clothing loot containers.
- The slippers are found with the pajamas outfit, but can be crafted seperately if you have a left and right slipper misc. item.
- EIT Clothiers in New Atlantis always stocks an assortment of the new items.
---ABOUT OUTFITS UNLOCKED---
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Split Outfits: Most outfits can be separated into two parts—tops and bottoms—allowing for mix-and-match customization with other outfits.
- Recipes for splitting outfits are found at the Industrial Workbench.
- If using NWEF, recipes will appear at the Textiler Bench instead.
- Split pieces reroll their enchantments and have reduced enchantment strength.
- New coating and material mod slots allow further customization with environmental resistances and armor bonuses.
- When an outfit is split, its enchantments and skin will change.
- Note: Some outfit combinations may result in minor clipping. Care has been taken to reduce this where possible.
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Expanded Mod System: Vanilla armor enchantments are still present and usable, but a new system of randomized stat/enchantment assignment has been introduced.
- 12 new clothing lining enchantments are included and shared across all Outfit Unlocked mods.
- Each mod also includes a unique lining enchantment.
- Vanilla enchantments are excluded from the randomization system to maintain compatibility.
- Additional lining mods can be unlocked by investing in the Spacesuit Design perk.
NEW ENCHANTMENTS
- Athletic: +10% movement speed, increased jump height
- Authoritative: +5% social skill success
- Insulated: +10 Thermal, +5 Corrosive resistance
- Lightweight: -10% oxygen usage
- Lively: +4% Health
- Pocketed: +5% Carry Weight
- Prominent: +15% Persuasion success
- Shielded: -5% incoming damage
- Shrouded: +10% stealth effectiveness
- Synthetic Lining: +2% Health, +2% Oxygen
- Unnatural: +5% Starpower magnitude and duration (cannot be randomly found; must be modded)
- Vicious: +15% Sneak Damage
Note: The "Unnatural" enchantment requires at least one Unity traversal and Rank 4 in either Spacesuit Design or Textiler.
COMPATIBILITY NOTES
- The mod doesn't touch the original outfits, so mods modifying them should be safe.
- If using a mod that restores the cut Textiler perk, it functions identically to Spacesuit Design in unlocking related outfit mods.
- Not all outfits from different sources will combine perfectly. Some combinations may cause visual clipping or gaps.
CONTACT
Questions, feedback, or support: Discord: https://discord.gg/h5zEHpBU6z
Release notes
Xbox
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1.02QA Fixes
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1.01QA Fix
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1.00QA Release
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0.01Initial Upload
PC
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1.02QA Fixes
-
1.01QA Fix
-
1.00QA Release
-
0.01Initial Upload
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