QoL UI - Workbenches Part 1 - Starfield Unity
QoL UI - Workbenches Part 1

QoL UI - Workbenches Part 1

Paid Mod (300 credits)

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The Quality of Life UI is a series of UI replacers designed help improve player experience. This Creation's enhancements are built directly into the UI itself; this means no additional workbenches, no vanilla CK form edits, and no pop-menus. Changing Categories and toggling the Show All / Show Available options occur in real-time without leaving the Workbench. Players can now craft more than 99 items at a single time - up to 65535.

Updated controls are shown within the menus in the lower right corner, and are as follows: • Y Button: Change Categories • RB Button: Toggle Show All / Only Available Recipes

In Workbenches Part 1, the following Menus have been enhanced:

Industrial Workbench Cooking Workbench Pharmaceutical Workbench

Creation Features: • Achievement Friendly • Built-in Recipe Categories • Show All / Only Available Recipes • Optional Free and Paid Creations integration • Shattered Space Recipe Support • Icon Fixes • Large Font Mode Support • NEW - Uncapped Item Crafting Support - craft up to 65,535 items at once.

Industrial Workbench Categories: • Ammo • Resources

Cooking Workbench Categories: • Food • Drink • Alcohol

Pharmaceutical Workbench Categories: • Enhancer • Medical

Also included in this Creation are Dynamic Categories for the Industrial Workbench. Instead of having multiple Workbenches, popup menus, and an array of patches, this Creation was designed to be extended by both Free and Paid Creations. The following categoris are available for both Free and Paid Creations to use. Support is completely optional - there are no hard requirements.

Additional Industrial Workbench Dynamic Categories: • Ranged Weapons • Melee Weapons • Throwing Weapons • Space Helmets • Spacesuits • Packs • Textile • Plushies • Outfits • Accessory • Other

Troulbeshooting:

If "Next Category" appears faded, that means there are no additional categories. This could be because you haven't taken any of the crafting perks (ie new character).

If you come across a blank menu list, then you toggled Show Available and do not have enough raw materials to craft any items within that specific category. To correct this, change Categories or toggle Show All.

The item crafting cap is automatically calculated for specific scenarios. In other words, some items have a crafting cap of 32,767 or 16,383 - the formula is 65,535 divided by raw material cost per unit. So if an item requires 2 units of Iron to craft, the maximum yield for that item at a single time is 32,767. If the item requires 3 units of any material, the maximum amount drops to 16,383 or 65,535 / 3. These are the hard limits per the game engine.

Additional Screenshots Available

This mod has 9 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Feb 11, 2025
Last Updated
Mar 04, 2025
Platforms
XBOXONE, XBOXSERIESX

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