Terrifying Terrormorphs
By Recon1796
Community Rating
Bringing terror back to the Occisio Machina "Killing Machine," better known as the Terrormorph. The greatest horror in the Settled Systems is now faster, stronger, and capable of bending others to their will with their mental influence.
: : HOTFIX : :
- Fixed a bug causing some Terrormorphs to spawn at level 1
: : UPDATE v1.1 : : Adjusted the Terrormorphs combat behaviour:
- They will now be more aggressive in combat, preferring to rapidly close distance with the player.
- They now prefer to engage in melee more compared to their range attacks.
- Increased their speed in combat, they will now dodge, strafe and close distance faster.
- Slightly increased the range of their melee attacks
- Increased the hit cone of their melee attacks, previously their hit cones were pretty small and you could effectively dodge and cheese them by running in circles, this is no longer the case and they are now deadly at close range.
- Buffed some of their stats such as strength and agility, and given them slight health regeneration.
: : FEATURES ::
- Terrormorphs will now mentally influence the player with their abilities.
- Terrormorphs will now mentally dominate NPC's and other creatures.
- There is now no where to hide, doors will no longer be a stopper for a killing machine that can bend others to their will. They can now open doors.
- Increased the levels so they can provide a greater challenges
- Increased their health and damage they deal.
- Increased the variation in size, you can now find them larger than before.
- They are now faster, don't think you can outrun them.
: : LOAD ORDER : : Put below any other mods that impact gameplay stats, creature stats, damage, etc.
Enjoy!
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netReddit Discussions (2)
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Mod Information
- Published
- Jun 16, 2024
- Last Updated
- Jun 28, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX