Player Damage Scaling - No Melee Weapons - Starfield Unity

Player Damage Scaling - No Melee Weapons

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This mod allows grenades, mines, unarmed damage and weapon bash damage to scale with character level. It also provides a framework that allows mod authors to easily implement level scaling for their own perk entry points and effects.

It increases the damage of grenades, mines, unarmed hits and weapon bashing by +5% per level up to level 100. I've done a good amount of testing and it seems balanced, but I'm open to feedback.

There is another version of this mod which also increases the damage of melee weapons by +1% per level. It can be found here: https://creations.bethesda.net/en/starfield/details/e314e26f-c60b-4237-a643-697b5598547c/Player_Damage_Scaling

Nexus Mods link: https://www.nexusmods.com/starfield/mods/7144

I recommend checking out my complementary mod Skill Fixes.

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Mod Information

Published
Jun 11, 2024
Last Updated
Oct 19, 2024
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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