DarkStar - Immersive Sabers - Patch
By Shengokai
Required mods
Install these creations before using this mod on Bethesda.net.
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DarkStar - Immersive Sabers - Patch
- REQUIRES: DarkStar (paid creation)
- REQUIRES: Immersive Sabers by SomberKing
- OPTIONAL: TN's Melee Modifications
This mod is an INTEGRATION PATCH. Both of these mods work just fine side by side without this patch. What this mod accomplishes is full integration between the original and DarkStar, so that the original's assets can take full advantage of DarkStar's features. If you are seeking an achievement friendly playthrough, you can safely use the original mods together without issue. However, if you want to experience the original mod alongside DarkStar's entire featureset and gain access to the special features provided by this integration patch, then you will, of course, need this integration patch installed. Usage of this patch is entirely optional, and at the discretion of each individual player.
This Patch Does The Following
- Adds the Lasersabers to DarkStar weapon crafting
- Adds Mk.II and Mk.III Lasersabers DarkStar weapon enhancement
- Adds Force Resonance to Mk.III Lasersabers to scale in strength to NG+50
Load Order
- Mods being patched into DarkStar
- DarkStar.esm
- Other patches for those mods
- DarkStar patches for those mods
Release notes
Xbox
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1.02Improved damage and attack speed of all sabers across the board. Ensured that the Mk.III physical damage registered appropriately.
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1.01Addressed an issue that caused the Old Earth Photonsaber not to appear in the weapon crafting bench.
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1.00== Describe this release ==
PC
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1.02Improved damage and attack speed of all sabers across the board. Ensured that the Mk.III physical damage registered appropriately.
-
1.01Addressed an issue that caused the Old Earth Photonsaber not to appear in the weapon crafting bench.
-
1.00== Describe this release ==
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Mod Information
- Published
- Apr 18, 2025
- Last Updated
- Nov 21, 2025
- Platforms
- PC, Xbox
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