Trade Wars: Community Supply Charter
By Gamerroundup
Required mods
Install these creations before using this mod on Bethesda.net.
Community Rating
Trade Wars Community Supply Charter – Version 1.8.67 Changelog
MID Req Forms now able to be crafted via workbench
MID Weapon Requisition System
Ingredients include deconstructed weapons and suits, also crafted at the Pharma Workbench.
ALL 4 TRADE WARS Mods work best Paired together. Trade Wars MID, Trade Wars CSC, Trade Wars Redux, and finally Trade Wars Galaxy at War. In that order, for the below:
- T.A. Scrap Tokens & MID Requisition Forms drop from enemies
- Craft consumables, permanent buffs, and weapon variants using the new loot
- Industrial Workbench: all new weapon variants
- Pharma Bench: all resources, deconstructed components, and skill‑buff
- New micro‑POIs filled with multiple factions fighting over territory and resources
Gameplay Improvements
Adds a new layer of strategic acquisition and exploration, rewarding players for collecting, deconstructing, and crafting.
Ensures all new weapons integrate seamlessly with vanilla gameplay.
A continuing expansion of the Merchant Intelligence Division ecosystem
The Community Supply Charter Protocol.
Your role is simple: Recover stolen requisition forms, break down captured gear, and rebuild the tools every MID operator needs to survive.
⚙️ The New Loop: Fight → Recover → Deconstruct → Rebuild This update expands the Trade Wars economy into a full salvage‑driven crafting ecosystem.
MID Req Forms Enemies now carry MID Req Forms—stolen documents used to claim high‑value operator supplies. Recovering them unlocks fabrication of MID‑grade essentials:
BattleUp – tactical combat enhancers
Paramour – negotiation and persuasion boosters
Emergency Kits – field triage and survival tools
Req Forms are the backbone of the new MID economy: every firefight becomes a chance to reclaim what the Division lost.
🔧 Deconstruction Ecosystem To support long‑term playthroughs, The Community Supply Charter Protocol introduces a lore‑friendly, save‑friendly solution to inventory bloat.
Break down captured:
weapons
suits
helmets
boostpacks
…into clean, standardized components used in MID fabrication.
This system keeps your saves lean, your inventory manageable, and your crafting loop fully integrated with combat—no hoarding, no clutter, no creeping save corruption. Just a clean, expandable resource pipeline that scales with future updates.
🛡️ MID Operator Refit Suit The Division has issued a new Operator Refit Suit, designed for:
modular upgrades
field repairs
full sustainment using only salvaged materials
Operators are expected to maintain their own gear in the field—no more waiting for convoys that may never arrive.
📜 Lore The Trade Wars continue to escalate. The original Scrap Token program reshaped the mineral economy; The Community Supply Charter Protocol now stabilizes operator survival. Together, these systems form the growing backbone of MID’s covert operations.
You are still the external contractor—unofficial, deniable, and paid well to keep the Division alive.
Lore‑friendly, save‑friendly crafting loop designed for long‑term playthroughs
Seamless integration with the existing Trade Wars economy
📈 Ongoing Expansion The MID economy will continue to grow. More systems, more tools, more operator‑grade gear—each update expanding the Trade Wars framework into a fully realized, combat‑driven logistics network.
Recover what was stolen. Break down what you capture. Rebuild what MID needs. The Community Management Protocol begins now.
Special thanks to- cyberpsyche_mods and TheOGTenessee for their assistance and support!!
Release notes
PC
-
1.00== Describe this release ==
-
1.77== Describe this release ==
-
1.75******************************************************
Trade Wars Community Supply Charter – Version 1.75 Changelog
MID Req Forms now able to be crafted via workbench -
1.05.01== Describe this release ==
-
1.00Trade Wars Community Supply Charter – Version 1.5 Changelog Final Release (best paired with Trade Wars MID)
TLDR - 180 new weapon variants, Multiple new loot items dropped from enemies or made by destroying weapons and space suits, new buffs that are crafted from new loot items. Creating a looter shooter loop, ties into Trade Wars MID mod perfectly. Can now craft resources, consumables, and even new weapon variants.
Added bonus of actively mitigating save bloat because of deconstruction element. Fantastic for Long Play Through Characters!
New Features & Updates:
* New Loot- T.A. Scrap Tokens & MID Req Forms drop from enemies / Recycled Mechanical Parts & Recovered Weapon Components Deconstructed from player.
New Loot used in new recipes to craft consumable and permanent buffs as well as new weapon variants. All uniquely tuned to feel and perform differently.
* Over 400 New Recipes - All New weapons variants crafted at Industrial / All resources, deconstructed components, and skill buffs crafted at Pharma Bench
* New Craft-able Buffs - Magazines and Consumables such as:
CombatTech-05, Spacefarer-05, Cyberunner-05, Gunslinger-05, Grunt10, Miningmonthly-10, Serpentsneak05, Frostwolf, Battle-Up, Boudicca, plus MANY more
(All use new loot to construct at Pharma Bench).
* 180 New Vanilla Weapon Variants / All weapons are lore-friendly Vanilla variants.
MID Weapon Requisition System - Balanced for in-game combat progression and crafting - Variants include (UCSEC, UC Vanguard, Sysdef, Freestar Collective, Freestar Rangers, Ecliptic, Spacers, Crimson Fleet, Varuun, Ryujin, Trade Authority, MID variants)
Gameplay Improvements:
Adds a new layer of strategic acquisition and exploration (Looter-Shooter), rewarding players for collecting, deconstructing, and crafting.
Loot, destroy for parts, rebuild and improve your weapons/BUFFS
* Still requires Trade Wars Merchant Intelligence Division (MID) as master for all receipes. Both MODS are == Describe this release == -
1.05Trade Wars Community Supply Charter – Version 1.05 Changelog
New Features & Updates:
180 New Vanilla Weapon Variants
All weapons are lore-friendly, with names ranging from UCSEC AA99 to Trade Authority Shotty.
Balanced for in-game combat progression.
MID Weapon Requisition System
Craft the MID Weapon Requisition Keycard at the Pharma Workbench.
Ingredients include deconstructed weapons and suits, also crafted at the Pharma Workbench.
Crafting the key generates a single-use key that unlocks MID Weapon Boxes across the galaxy.
Locked Loot Boxes
MID Weapon Boxes are placed in various interiors and locations across the galaxy.
Using a key on a box will grant one random weapon from the new leveled list.
Each key is consumed upon use, preserving the one-time reward mechanic.
Gameplay Improvements
Adds a new layer of strategic acquisition and exploration, rewarding players for collecting, deconstructing, and crafting.
Ensures all new weapons integrate seamlessly with vanilla gameplay.
Xbox
-
1.00== Describe this release ==
-
1.77== Describe this release ==
-
1.75******************************************************
Trade Wars Community Supply Charter – Version 1.75 Changelog
MID Req Forms now able to be crafted via workbench -
1.05.01== Describe this release ==
-
1.00Trade Wars Community Supply Charter – Version 1.5 Changelog Final Release (best paired with Trade Wars MID)
TLDR - 180 new weapon variants, Multiple new loot items dropped from enemies or made by destroying weapons and space suits, new buffs that are crafted from new loot items. Creating a looter shooter loop, ties into Trade Wars MID mod perfectly. Can now craft resources, consumables, and even new weapon variants.
Added bonus of actively mitigating save bloat because of deconstruction element. Fantastic for Long Play Through Characters!
New Features & Updates:
* New Loot- T.A. Scrap Tokens & MID Req Forms drop from enemies / Recycled Mechanical Parts & Recovered Weapon Components Deconstructed from player.
New Loot used in new recipes to craft consumable and permanent buffs as well as new weapon variants. All uniquely tuned to feel and perform differently.
* Over 400 New Recipes - All New weapons variants crafted at Industrial / All resources, deconstructed components, and skill buffs crafted at Pharma Bench
* New Craft-able Buffs - Magazines and Consumables such as:
CombatTech-05, Spacefarer-05, Cyberunner-05, Gunslinger-05, Grunt10, Miningmonthly-10, Serpentsneak05, Frostwolf, Battle-Up, Boudicca, plus MANY more
(All use new loot to construct at Pharma Bench).
* 180 New Vanilla Weapon Variants / All weapons are lore-friendly Vanilla variants.
MID Weapon Requisition System - Balanced for in-game combat progression and crafting - Variants include (UCSEC, UC Vanguard, Sysdef, Freestar Collective, Freestar Rangers, Ecliptic, Spacers, Crimson Fleet, Varuun, Ryujin, Trade Authority, MID variants)
Gameplay Improvements:
Adds a new layer of strategic acquisition and exploration (Looter-Shooter), rewarding players for collecting, deconstructing, and crafting.
Loot, destroy for parts, rebuild and improve your weapons/BUFFS
* Still requires Trade Wars Merchant Intelligence Division (MID) as master for all receipes. Both MODS are == Describe this release == -
1.05Trade Wars Community Supply Charter – Version 1.05 Changelog
New Features & Updates:
180 New Vanilla Weapon Variants
All weapons are lore-friendly, with names ranging from UCSEC AA99 to Trade Authority Shotty.
Balanced for in-game combat progression.
MID Weapon Requisition System
Craft the MID Weapon Requisition Keycard at the Pharma Workbench.
Ingredients include deconstructed weapons and suits, also crafted at the Pharma Workbench.
Crafting the key generates a single-use key that unlocks MID Weapon Boxes across the galaxy.
Locked Loot Boxes
MID Weapon Boxes are placed in various interiors and locations across the galaxy.
Using a key on a box will grant one random weapon from the new leveled list.
Each key is consumed upon use, preserving the one-time reward mechanic.
Gameplay Improvements
Adds a new layer of strategic acquisition and exploration, rewarding players for collecting, deconstructing, and crafting.
Ensures all new weapons integrate seamlessly with vanilla gameplay.
Playstation
-
1.00== Describe this release ==
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Mod Information
- Published
- Dec 20, 2025
- Last Updated
- Apr 12, 2026
- Platforms
- Playstation, PC, Xbox
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