Wynter's Digipick Overhaul
By Wynterhawk
Community Rating
OVERVIEW
This mod adds a new, reusable Digipick to Starfield via a quest Activity. When you travel to the Wolf System, you will encounter an emergency beacon signal and be asked to scan the planet Chthonia to determine its source. On Chthonia, you will need to exercise some caution and acquire the new Digipick, also known as the DX-101 Prototype.
The DX-101 will, when enabled, automatically unlock almost any container, terminal, or door as soon as the Security mini-game starts. Exit the mini-game window and the object will be unlocked.
DX-101 CONFIGURATION
You access the DX-110 Configuration by clicking on it in your inventory
In "Enabled" mode, the regular game rules regarding lock attempts are honored. If your Security rank is high enough, the mini-game opens when you click a locked object and the DX-101 unlocks it. However, if you do not have the required Security rank, you can't attempt to pick the locked object.
In "Disabled Mode", the DX-101 restores normal mini-game operation. Your lock stats and Security rank advance normally with each lock picked.
"Set Security Rank" on the config menu allows you to manually set your Security Rank at any time if you need to attempt higher level locks. Be aware that your old Security rank is not saved, and you will be responsible for setting it back to its previous level if you desire to do so.
GENERAL NOTES
Once picked up, the DX-101 will always remain in your inventory. You cannot drop it or sell it.
The lockpick mini-game can't start unless there is a vanilla Digipick in your inventory, so this mod will add one as needed and prevent you from discarding or selling the last Digipick in your inventory
LIMITATIONS
Scripts can't update the number of locks picked, so your lock stats and Security Rank are not advanced when you use the DX-101 to hack a locked object. However, when the DX-101 is deactivated, the game's normal stat and skill advancement resume.
Release notes
PC
-
1.3Adds PS5 Support. No mod content or function was changed.
-
1.00== Describe this release ==
-
1.2Adds a single fix for an issue resulting from picking locks with your weapon drawn. Prior to this release, after a lock is picked with a drawn weapon, the player's hands are empty when the mini-game menu closes. In this version (1.2), the player now re-draws his weapon after the lock is picked.
-
1.1This upgrade can be installed over an existing version of the mod and does not require a new game.
MAJOR CHANGES:
Adds support for the Shattered Space Expansion.
Improves lock selection mechanism. More accurate, better performance.
Removes the death penalty for failing the explosion puzzle on Chthonia
Replaces "Extended" Mode with a menu for the user to set their own Security Rank
Should now work universally. Previously, it worked on a selected subset of lockable items.
The Player no longer automatically dies if he fails the Chthonia explosion puzzle. Also, Markov's corpse is no longer destroyed by the explosion, making the DX-101 available for those who are unable to solve the puzzle.
BUG FIX
Fixes an issue where extended mode failed to restore the player's security rank. The solution was to remove the rank management code and make Security rank a player-controlled option.
MINOR CHANGES
Add subtle visual and audio effects when an object is unlocked
Add more detail to the POI at Chthonia, including extra loot and a second corpse. Corpses are now named.
Added quest markers in the Chthonia Quest and make it immediately active after entering the Wolf system. Replaced the quest notification message to simplify it and remove the modal Message window, replacing it with a help-style message.
-
1.00Initial Release
Xbox
-
1.3Adds PS5 Support. No mod content or function was changed.
-
1.00== Describe this release ==
-
1.2Adds a single fix for an issue resulting from picking locks with your weapon drawn. Prior to this release, after a lock is picked with a drawn weapon, the player's hands are empty when the mini-game menu closes. In this version (1.2), the player now re-draws his weapon after the lock is picked.
-
1.1This upgrade can be installed over an existing version of the mod and does not require a new game.
MAJOR CHANGES:
Adds support for the Shattered Space Expansion.
Improves lock selection mechanism. More accurate, better performance.
Removes the death penalty for failing the explosion puzzle on Chthonia
Replaces "Extended" Mode with a menu for the user to set their own Security Rank
Should now work universally. Previously, it worked on a selected subset of lockable items.
The Player no longer automatically dies if he fails the Chthonia explosion puzzle. Also, Markov's corpse is no longer destroyed by the explosion, making the DX-101 available for those who are unable to solve the puzzle.
BUG FIX
Fixes an issue where extended mode failed to restore the player's security rank. The solution was to remove the rank management code and make Security rank a player-controlled option.
MINOR CHANGES
Add subtle visual and audio effects when an object is unlocked
Add more detail to the POI at Chthonia, including extra loot and a second corpse. Corpses are now named.
Added quest markers in the Chthonia Quest and make it immediately active after entering the Wolf system. Replaced the quest notification message to simplify it and remove the modal Message window, replacing it with a help-style message.
-
1.00Initial Release
Playstation
-
1.3Adds PS5 Support. No mod content or function was changed.
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Mod Information
- Published
- Nov 19, 2024
- Last Updated
- May 12, 2026
- Platforms
- Playstation, PC, Xbox