Modular Arsenal
Community Rating
Compatibility Issues
- Modifications only apply to vanilla weapons
- Traits/Skills will buff vanilla elemental weapons (No weapons directly altered)
Important Disclosure
Vasco was not harmed in the filming of the trailer or screenshots
Current version: 1.3 (Submitted 10/5/24)
Modular Arsenal: The Ultimate Combat Experience in Starfield!
Unleash unprecedented firepower and tactical versatility with Modular Arsenal, the ultimate weapon customization creation for Starfield. Transform your arsenal with an extensive range of modular ammunition, elemental effects, and devastating ordnance across all weapon types. Whether you prefer long-range sniping, close-quarters melee, or explosive area control, Modular Arsenal offers the tools to dominate any battlefield across the Settled Systems.
Dive into a new dimension of combat strategy as you harness the power of corrosive, radioactive, and mind-control modifications. Craft unique elemental gems, experiment with lacerating explosions that shower wide areas with deadly shrapnel, and fine-tune your loadout with an intuitive game options system. Whether you're defending colonies or exploring uncharted planets, Modular Arsenal empowers you to face any challenge with an array of devastating and visually spectacular weaponry.
Major features include
Elemental-themed backgrounds:
- Rogue Elemental is a sniper build using multiple elemental effects and a trait that boosts elemental duration.
- Primordial Huntsman is a ballistics build that uses elemental effects and a trait that boosts elemental damage.
- Environmental Insurgent is a melee build that uses elemental effects and traits that increase elemental damage and duration.
Elemental-themed Traits:
- Positively Charged! trait will increase elemental damage by 25% but take 25% more damage.
- Staying Power! trait will increase elemental durations by 25%, but you will get fewer items from harvest.
Expanded Elemental Arsenal:
- Effects include incendiary, freezing, poisoning, lacerating, shocking, and more
- New Corrosive and Radioactive modifications for all weapons
- Shock, Fire, Frost, and Knockback blades for all melee weapons
- Non-lethal magazines and missiles, stunning, concussive or knockout gas, can knock down your enemies and incapacitate them.
- Mind Control modification options for most weapons
- New Shock shells for shotguns
Enhanced Weapon Variety:
- Missiles for Negotiator and Bridger with multiple effects
- Craftable grenades at the industrial workbench with various elemental properties
- Microgun and AutoRivet weapon modifications
- Lawgiver mods and Mind Control bullets for MagSniper
Modular Mayhem Magazines:
- Unique magazine covers for all modifications
- Magazines can be found hidden in common Gun Stores, Shooting Ranges and the Red Mile office.
New Crafting System:
- Imbued Elemental Gems replace Elemental Ores (customizable via settings)
- New recipes to craft Elemental Gems (required to craft by default, can be turned off via game options)
- Expanded research projects and recipes
- New Melee Weapon Research opportunities
Immersive Gameplay Additions:
- Modular Guidebook and player tutorial for new games
- Realistic projectile and explosion behaviors
- Configurable damage and duration settings
Enhanced Distribution:
- Find Modular Arsenal items in key locations: Centurian Arsenal (New Atlantis), Laredo Firearms (Akila), Neon Tactical (Neon), and all Trade Authority stores
Customizable Experience:
- Extensive game options for fine-tuning gameplay
- Toggle features like gems, distribution rates, and effect chances
Discord (for discussion and support)
Twitch
YouTube
Additional Screenshots Available
This mod has 8 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Aug 13, 2024
- Last Updated
- Oct 25, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX