Ship Crew Assignments
By LarannKiar
Community Rating
Assignment Mode for Crew members, over 80 animated custom buildable invisible assignable objects, music (Starfield soundtracks) player and controllable work schedules.
Assignable Crew members:
You can assign any Crew member on your ship to any interactable furniture and buildable Assignable mat in Assignment Mode, which can be activated with "Ship Crew Assignments" in the Gameplay Options menu.
Over 80 animated custom buildable Assignables:
This Creation turns any interactable furniture assignable inside the Homeship (except the Pilot Seat) and also comes with a great variety of Assignable mats, buildable in the Ship Decoration Mode (Build Mode). Turn on Assignment Mode in the Gameplay Options menu so they show up as buildable objects in Build Menu. Each Assignable has a linked animation (e.g. sweeping, push up, reading, examining console, etc.). Built Assignables are hidden by default while the Assignment Mode is inactive so that you don't have to see the metal door mats all the time.
Assignment Mode:
Integrated into the Gameplay Options menu. While active, Assignables are buildable and visible, and Crew members are assignable.
Starfield music player:
One of the buildable objects that come with this Creation is not an Assignable but a Speaker. Once built, you can activate it to open the Audio Menu. Within the Audio Menu, several vanilla Starfield soundtracks can be played (e.g. faction music, Astral Lounge, Paradiso, ambient music, unique quest tracks, etc.).
DJ:
Crew members assigned to "Assignable - DJ" can play music like an actual DJ. To select music track and change the volume, press the "DJ Menu" HUD option, visible when approaching a DJ while in Assignment Mode. (The DJ Menu is available from v4.0).
Controllable work schedules:
Crew members aren't only assignable, their Working and Sleep Hours are also determined by the captain. The Crew can be ordered to work 24/7 in space or allowed to take a break while the ship is landed. Sleep Hours: Crew members assigned to beds go to their own beds and those who aren't look for unoccupied beds to sleep in. The ones who don't find any free bed wander around in the ship unless they were told otherwise. Note: Crew members don't look for beds in Captain's Quarters and Brigs, however, this doesn't prevent the captain from assigning them to beds in such habs. Out of Working and Sleep Hours, the Crew has time off (they can still use the Assignables randomly). Working and Sleep Hours are in UT by default. (This feature is available from v3.4).
Time Zone:
This setting allows you to determine whether work and schedules are in Local Time or Universal Time (UT). Default is UT. (This feature is available from v3.4).
Layout Recognition:
After changing the layout of the Homeship, previously assigned Crew members will search for their assigned furnitures in the new layout instead of unassigning themselves. A Gameplay Setting determines how far an interior furniture can be in the new layout compared to its previous position for the assigned Crew member to be able to find it. (E.g. upgrading a module to larger module, the size and center of the ship change which causes the positions of interior objects to change as well because object position is relative to the ship's center).
Leniency Setting:
Allows you to control how many Crew members can randomly take a break during working hours regardless of the Time Off and In Space settings. E.g. 20% means 20% of the assigned Crew members are allowed to wander around. After idling for about a minute, the Crew member may return to their assigned furniture.
Notes:
The custom Crew AI applicable to assigned Crew members is compatible with my other Creation, Keep Generic Crew Members Around.
Release notes
Xbox
-
4.20Fixes an oversight that caused an unplaceable (duplicate) Assignable to show up in the Build Menu's buildable item list.
-
4.10Hotfix for a bug in v4.0 that caused Assignable DJ mats and Speakers to be silent on Xbox.
-
4.00New optional feature: Auto Assignment.
Audio: adds 14 new music tracks to the audio library.
Audio: moves all already available background (ambient) music tracks to the "Starfield Lore (ambient)" library.
Audio: adds 3D spatialization for the new music tracks in the audio library.
Audio: adds volume slider for the new music tracks in the audio library.
Audio Menu: menu entries are left-aligned for better usability.
DJs: replaces the "Mute" and "Unmute" HUD options with the "DJ Menu". -
3.4Fixes a bug that could cause Crew members to get occasionally unassigned.
Fixes a bug that could cause the assignment perk to remain active even after turning off the Ship Crew Assignments setting in the Gameplay Options.
Fixes an oversight that affected some of the Assignables: repositioned the animation markers so that NPCs won't stand behind the mat or look into the other direction (sorry for the inconveniences the realignment might cause for certain previously placed Assignables).
Fixes an oversight that caused Crew members to ignore some of the Assignables while idling (i.e. outside of working and sleep hours) instead of randomly using them.
Added new setting Time Zone to allow setting whether work and schedules are in Local Time or Universal Time (UT).
Crew members assigned to "Assignable - DJ" can play music like an actual DJ. See new HUD options "Mute" and "Unmute" when approaching them.
Improves the facial expression for NPCs using the Dancing or the DJ Assignables.
Renamed some of the Assignables to make the Build Menu list look cleaner.
Added new Speaker that can be mounted on the wall.
Various AI improvements to ensure Crew members don't abandon their assignment or bed.
Various minor improvements and code optimizations. -
2.00Fixes a bug that could cause a delay before hiding/showing Assignables (after toggling Assignment Mode in the Gameplay Options and after opening/closing the Decoration Mode).
Fixes a bug that could cause the Speaker difficult to interact with (or moved in Decoration Mode) from certain angles.
Improves the collision around the Speaker to make it easier to activate.
Fixes a bug that caused the NPC's gun to dissapear after a Loading Screen if they were assigned to the Tough Rifle Pose Assignable.
Created Build Mode menu icons for the Speaker and the Assignables.
The player now draws their weapon when they activate the Tough Rifle Pose Assignable.
Fixes a bug that could cause Crew members to go to sleep in Space even if the Crew works In Space setting was enabled.
Created new soundbanks for some of the vanilla soundtracks so that they don't have different background effects and sound mappings.
Various stability improvements. -
1.00Initial release.
PC
-
4.20Fixes an oversight that caused an unplaceable (duplicate) Assignable to show up in the Build Menu's buildable item list.
-
4.10Hotfix for a bug in v4.0 that caused Assignable DJ mats and Speakers to be silent on Xbox.
-
4.00New optional feature: Auto Assignment.
Audio: adds 14 new music tracks to the audio library.
Audio: moves all already available background (ambient) music tracks to the "Starfield Lore (ambient)" library.
Audio: adds 3D spatialization for the new music tracks in the audio library.
Audio: adds volume slider for the new music tracks in the audio library.
Audio Menu: menu entries are left-aligned for better usability.
DJs: replaces the "Mute" and "Unmute" HUD options with the "DJ Menu". -
3.4Fixes a bug that could cause Crew members to get occasionally unassigned.
Fixes a bug that could cause the assignment perk to remain active even after turning off the Ship Crew Assignments setting in the Gameplay Options.
Fixes an oversight that affected some of the Assignables: repositioned the animation markers so that NPCs won't stand behind the mat or look into the other direction (sorry for the inconveniences the realignment might cause for certain previously placed Assignables).
Fixes an oversight that caused Crew members to ignore some of the Assignables while idling (i.e. outside of working and sleep hours) instead of randomly using them.
Added new setting Time Zone to allow setting whether work and schedules are in Local Time or Universal Time (UT).
Crew members assigned to "Assignable - DJ" can play music like an actual DJ. See new HUD options "Mute" and "Unmute" when approaching them.
Improves the facial expression for NPCs using the Dancing or the DJ Assignables.
Renamed some of the Assignables to make the Build Menu list look cleaner.
Added new Speaker that can be mounted on the wall.
Various AI improvements to ensure Crew members don't abandon their assignment or bed.
Various minor improvements and code optimizations. -
2.00Fixes a bug that could cause a delay before hiding/showing Assignables (after toggling Assignment Mode in the Gameplay Options and after opening/closing the Decoration Mode).
Fixes a bug that could cause the Speaker difficult to interact with (or moved in Decoration Mode) from certain angles.
Improves the collision around the Speaker to make it easier to activate.
Fixes a bug that caused the NPC's gun to dissapear after a Loading Screen if they were assigned to the Tough Rifle Pose Assignable.
Created Build Mode menu icons for the Speaker and the Assignables.
The player now draws their weapon when they activate the Tough Rifle Pose Assignable.
Fixes a bug that could cause Crew members to go to sleep in Space even if the Crew works In Space setting was enabled.
Created new soundbanks for some of the vanilla soundtracks so that they don't have different background effects and sound mappings.
Various stability improvements. -
1.00Initial release.
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
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Mod Information
- Published
- Feb 24, 2025
- Last Updated
- Feb 27, 2026
- Platforms
- PC, Xbox
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