Shaw Gang Encampments - Akila POI Expansion

By Outrora

Free Mod

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Recent reports identified increased illegal activity around Akila City. The Shaw Gang is smuggling Aurora and other illicit goods and utilizing the vast Akila fields and mountains to hide. FreeStar Security and Rangers are calling for you to deal with this threat to Akila citizens safety and well-being.

Mod main features:

  • 10 unique encampments (POIs);

  • Each POI is uniquely designed and handcrafted;

  • You can find the POIs in the Security Outpost on the Planet Map above Akila City or;

  • They will spawn randomly around Akila City after a new game or entering the Unity;

  • Beautiful moments in the Savannahs of Akila.

FAQ What are these POIs?

  • These are Shaw Gang Encampments, simple combat POIs. None of them have interiors; you'll explore without load screens around Akila City. These are primarily meant for a new game as they may not spawn if you have already loaded Akila. (Update, I added a new location on top of Akila City on the planet map, now you can install it mid playthrough, no need to start a new game).

What are they comprised of?

  • Trees, rocks, tents, and bandits. I tried to reproduce some Savannah environments; you'll see a couple of Kopjes (rock formations), a couple of small forests, one abandoned house, a small flooded area, etc.

Compatibility?

  • This just adds the POIs to the POIs Spawn Pool around Akila, it will not have a hard conflict with anything, if you have too many POIs mods, they might not spawn as intended around Akila. But the POIs in the Security Outpost should still spawn normally even with other random POI mods competing with it. I also edit the Shaw Gang NPC records to add a few outfits, I don't know any mods that touches them so it should not cause any conflicts, worst case they'll spawn with regular outfits.

What can I find in them?

  • Enemies, a bit of loot, and there will be contraband in every single one of them. Contraband won't be too hard nor too easy to find, they may be around trees, under beds, etc.

Where can I find the POIs?

  • You'll only find them around Akila. They are marked on your map, they may spawn eventually during a playthrough, but they'll all spawn in a new game.

How can I differentiate them from regular POIs?

  • They'll use the icons you can see in the pictures, and they are usually a bunch of trees or rocks, with a couple of tents, houses, or shacks. A couple have a small body of water.

What was the main idea behind the mod?

  • Main idea is to give players some unique gameplay around Akila, mainly combat gameplay in the environments of the planet, which can be gorgeous sometimes. Trees, rocks, and old buildings will be your cover and what you'll explore. Grab a couple of Freestar Security to go along with you with a mod like Axe of Friends, and you'll have guaranteed 100% immersion. "This is Freestar Security, surrender immediately!"

More info: I often start a game and want to explore around the main cities, but there is just not enough incentive to me. The environment is beautiful, though, and I wanted to spend more time interacting with it; that's why I made these simple POIs that give you fair gameplay and allow you to experience Akila's nature a bit more each time you explore around.

It can also help in your Survival Playthrough, with more immersive ways to make money. It is also meant for Freestar and Rangers roleplayers; we can't let these Shaw gang scums keep addicting our children in Aurora.

Have Fun!

Tools Used

  • Creation Kit and related tools

Credits Face Scarf by Procyon: https://www.cgtrader.com/designers/pro-cyon

Mod by Outrora