Han's Shipyard
By Hannaria7
Community Rating
I changed the name from "Han's Additional Ship Weapons" to "Han's Shipyard" as I have started adding pieces of different kinds other than weapons, I hope you like them.
I added several ship weapons that I felt were abit more powerful than the base games weapons while hopefully not super OP (except for the 1shot cannon with a larger than usual cooldown). Initially I was designing them for my Class M ship but then I thought why not make them class C so they're available to a larger audience. Right now there are 6 different particle vanilla models all with the same stats (M I), 2 EM Missiles, both share the same model but have different stats (MK I and MK II), and 1 super OP "Particle Obliterator Cannon" with a model I designed myself. I will be testing these when I make my next unity jump and may rebalance some stats.
I have rebalanced the particle alpha beam and added several structural hull pieces to play around with.
Added more hull structural blocks and a new particle beam skin I thought I had already added but hadn't.
I have changed some engine part stats to match other stats of different parts but use what I feel a better model.
I have added a container to New Atlantis space port which contains all of the ship equipment schematics.
This is my second Creation so far. if there are any issues with it or any suggestions/requests you may have then please feel free to message me on discord, my username is "Hannaria7".
Release notes
Xbox
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1.8some minor stat changes
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1.6updated some stats on engines
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1.7Added container in New Atlantis with ship schematics for experimental equipment
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1.5Added some new engines.
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1.4minor backend changes
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1.3Added some keywords linking to modules
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1.2Added some structural Hulls
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1.00== Describe this release ==
-
1.1I have rebalanced the particle alpha beam and added a structural module to play around with.
Playstation
-
1.8some minor stat changes
-
1.6updated some stats on engines
-
1.7Added container in New Atlantis with ship schematics for experimental equipment
-
1.5Added some new engines.
-
1.4minor backend changes
-
1.3Added some keywords linking to modules
-
1.2Added some structural Hulls
-
1.00== Describe this release ==
-
1.1I have rebalanced the particle alpha beam and added a structural module to play around with.
PC
-
1.8some minor stat changes
-
1.6updated some stats on engines
-
1.7Added container in New Atlantis with ship schematics for experimental equipment
-
1.5Added some new engines.
-
1.4minor backend changes
-
1.3Added some keywords linking to modules
-
1.2Added some structural Hulls
-
1.00== Describe this release ==
-
1.1I have rebalanced the particle alpha beam and added a structural module to play around with.
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