PREDATOR - Tactical Neuroamp
By Drm717
Community Rating
PREDATOR is a tactical neuroamp developed by THIRD EYE, inspired by Terrormorph predatory behavior and UC xenobiological research.
Built for combat awareness, PREDATOR detects nearby hostile contacts and feeds that information directly into the wearer’s neural interface.
Draw your weapon and the system comes online.
FEATURES
- Immediate hostile scan when your weapon is drawn
- Recurring scans approximately every 5 seconds
- Hostile contacts highlighted in red
- Live HOSTILES: X contact count
- Friendly and neutral contacts ignored
- Holstering suspends scanning
- Unequipping disables the system
- Craftable at Pharmaceutical Labs
- Includes a detailed PREDATOR FIELD MANUAL dataslate
COMMUNITY & FEEDBACK
Found a bug? Have a balance suggestion, feature request, or idea for a future THIRD EYE update?
Join the Stealth X Technologies Discord to report issues, share feedback, and follow development of upcoming releases.
Discord: https://discord.gg/WdfnhrnYv
Your feedback helps shape future updates and new Stealth X Technologies systems.
SEE THE THREAT BEFORE IT SEES YOU.
THIRD EYE
A Stealth X Technologies Division
Release notes
PC
-
1.11Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.00Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.10Version 1.10 - Hotfix
Fixed an issue on Xbox and PlayStation where PREDATOR’s hostile count notification was not displaying correctly.
PREDATOR will now properly display the number of detected hostile contacts after each successful scan.
No changes were made to the core detection, highlighting, or scan timing systems.
If you encounter any errors, please reach out in the discord channel: https://discord.gg/WdfnhrnYv
Your feedback is greatly appreciated! -
1.00== Describe this release ==
Xbox
-
1.11Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.00Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.10Version 1.10 - Hotfix
Fixed an issue on Xbox and PlayStation where PREDATOR’s hostile count notification was not displaying correctly.
PREDATOR will now properly display the number of detected hostile contacts after each successful scan.
No changes were made to the core detection, highlighting, or scan timing systems.
If you encounter any errors, please reach out in the discord channel: https://discord.gg/WdfnhrnYv
Your feedback is greatly appreciated! -
1.00== Describe this release ==
Playstation
-
1.11Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.00Small update: Reduced PREDATOR’s hostile detection scan interval from 12 seconds to 5 seconds for faster and more responsive threat detection.
-
1.10Version 1.10 - Hotfix
Fixed an issue on Xbox and PlayStation where PREDATOR’s hostile count notification was not displaying correctly.
PREDATOR will now properly display the number of detected hostile contacts after each successful scan.
No changes were made to the core detection, highlighting, or scan timing systems.
If you encounter any errors, please reach out in the discord channel: https://discord.gg/WdfnhrnYv
Your feedback is greatly appreciated! -
1.00== Describe this release ==
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