Variable Progression Settings
Community Rating
Variable Progression Settings v1.5
Customize your character progression directly from Starfield's native Gameplay Settings menu. No SFSE, no external tools, no config files.
Features
XP Multiplier — Choose your experience gain rate
- x1 (Normal), x2, x5, x10, x15, x20, x25, x30, x40, x50
- Takes full control of XP scaling — overrides other XP mods for consistent results
Perk Points Per Level — Set how many perk points you earn each level
- 1 (Normal), 2, 3, 4, 5
Bonus Perk Points — Earn extra perk points at every 10th level milestone (10, 20, 30...)
- 0 (Off), 1, 2, 3, 5, 10
All settings are accessible through Settings > Gameplay > Variable Progression Settings using Starfield's built-in menu system. Changes take effect immediately — no restart needed.
Installation
Manual
- Extract the archive into your Starfield Data folder:
[Starfield Install]\Data\ - Ensure
VariableProgressionSettings.esmis enabled in your load order
Mod Manager (MO2, Vortex)
Install through your mod manager as usual and enable the plugin.
Compatibility
- Works on new games and existing saves — no new game required
- No SFSE dependency — uses only native Bethesda systems
- Modpack compatible — tested and working with Melius (Wabbajack) and similar large modpacks
- PC and Xbox — no platform-specific dependencies
- Safe to use with other mods — does not override any vanilla records
- XP note: This mod takes full control of XP scaling when active. It will override other XP modification mods (AEGO, Mordrid's 5x XP, etc.) to ensure consistent and predictable multipliers. Set to x1 if you prefer another mod's XP handling.
- Perk point note: If using alongside other perk point mods (e.g. More Perk Points), effects will stack. Use one or the other for predictable results.
How It Works
- All three settings appear in Starfield's native Gameplay Options menu via the GPOF (Gameplay Option Form) system.
- XP Multiplier is applied by the script directly setting the engine's XP game settings via
Debug.ExecuteConsole(), ensuring it works regardless of what other mods are doing. - Perk Points and Bonus Perks are handled by a lightweight Papyrus script that reads your menu selections via the GameplayOption API and applies extra perk points on level-up.
- The script uses dual-method GPOF reading (GetRewardValue + GetValue fallback) for maximum compatibility across different mod configurations.
Uninstallation
- Set all options back to their defaults (x1, 1, 0) before removing
- Remove the mod files and disable the plugin
- Load and re-save your game
Credits
- Thanks to the AEGO (Adjustable Experience Gameplay Options) mod for helping understand Starfield's Gameplay Option binary format
Changelog
v1.5 (Current)
- Expanded XP multiplier options: x1, x2, x5, x10, x15, x20, x25, x30, x40, x50
- Gives players much more freedom to fine-tune their leveling speed
v1.4
- XP multiplier now uses
fXPModBasefor direct control and zeroesfXPModMultto override conflicting mods - Full modpack compatibility — tested with Melius (Wabbajack)
- Script uses
Debug.ExecuteConsole()to set XP game settings directly — no SFSE or C++ plugins needed
v1.3
- Added script-driven XP multiplier via
Debug.ExecuteConsole("setgs fXPModMult")to fix XP not applying on modpacks
v1.2
- Added
GameplayOption.NotifyGameplayOptionUpdateFinished()call to attempt native XP bridge repair
v1.1
- Dual-method GPOF reading:
GetRewardValue()withGetValue()fallback - Timer-based settings re-read every 2 seconds for modpack robustness
- Bounds clamping on all values
v1.0
- Initial release
- Native Gameplay Options menu integration (GPOF/GPOG records)
- XP Multiplier, Perk Points Per Level, Bonus Perk Points
- Quest auto-starts on new and existing saves
- Zero external dependencies
Release notes
Xbox
-
1.5# Variable Progression Settings v1.5
Customize your character progression directly from Starfield's native Gameplay Settings menu. No SFSE, no external tools, no config files.
## Features
**XP Multiplier** — Choose your experience gain rate
- x1 (Normal), x2, x5, x10, x15, x20, x25, x30, x40, x50
- Takes full control of XP scaling — overrides other XP mods for consistent results
**Perk Points Per Level** — Set how many perk points you earn each level
- 1 (Normal), 2, 3, 4, 5
**Bonus Perk Points** — Earn extra perk points at every 10th level milestone (10, 20, 30...)
- 0 (Off), 1, 2, 3, 5, 10
All settings are accessible through **Settings > Gameplay > Variable Progression Settings** using Starfield's built-in menu system. Changes take effect immediately — no restart needed.
## Installation
### Manual
1. Extract the archive into your Starfield Data folder:
`[Starfield Install]\Data\`
2. Ensure `VariableProgressionSettings.esm` is enabled in your load order
### Mod Manager (MO2, Vortex)
Install through your mod manager as usual and enable the plugin.
## Compatibility
- **Works on new games and existing saves** — no new game required
- **No SFSE dependency** — uses only native Bethesda systems
- **Modpack compatible** — tested and working with Melius (Wabbajack) and similar large modpacks
- **PC and Xbox** — no platform-specific dependencies
- **Safe to use with other mods** — does not override any vanilla records
- **XP note:** This mod takes full control of XP scaling when active. It will override other XP modification mods (AEGO, Mordrid's 5x XP, etc.) to ensure consistent and predictable multipliers. Set to x1 if you prefer another mod's XP handling.
- **Perk point note:** If using alongside other perk point mods (e.g. More Perk Points), effects will stack. Use one or the other for predictable results.
## How It Works
- All three settings appear in Starfield's native Gameplay Options menu via the GPOF (Gameplay Option Form) system.
- XP Multiplier is -
1.00== Describe this release ==
PC
-
1.5# Variable Progression Settings v1.5
Customize your character progression directly from Starfield's native Gameplay Settings menu. No SFSE, no external tools, no config files.
## Features
**XP Multiplier** — Choose your experience gain rate
- x1 (Normal), x2, x5, x10, x15, x20, x25, x30, x40, x50
- Takes full control of XP scaling — overrides other XP mods for consistent results
**Perk Points Per Level** — Set how many perk points you earn each level
- 1 (Normal), 2, 3, 4, 5
**Bonus Perk Points** — Earn extra perk points at every 10th level milestone (10, 20, 30...)
- 0 (Off), 1, 2, 3, 5, 10
All settings are accessible through **Settings > Gameplay > Variable Progression Settings** using Starfield's built-in menu system. Changes take effect immediately — no restart needed.
## Installation
### Manual
1. Extract the archive into your Starfield Data folder:
`[Starfield Install]\Data\`
2. Ensure `VariableProgressionSettings.esm` is enabled in your load order
### Mod Manager (MO2, Vortex)
Install through your mod manager as usual and enable the plugin.
## Compatibility
- **Works on new games and existing saves** — no new game required
- **No SFSE dependency** — uses only native Bethesda systems
- **Modpack compatible** — tested and working with Melius (Wabbajack) and similar large modpacks
- **PC and Xbox** — no platform-specific dependencies
- **Safe to use with other mods** — does not override any vanilla records
- **XP note:** This mod takes full control of XP scaling when active. It will override other XP modification mods (AEGO, Mordrid's 5x XP, etc.) to ensure consistent and predictable multipliers. Set to x1 if you prefer another mod's XP handling.
- **Perk point note:** If using alongside other perk point mods (e.g. More Perk Points), effects will stack. Use one or the other for predictable results.
## How It Works
- All three settings appear in Starfield's native Gameplay Options menu via the GPOF (Gameplay Option Form) system.
- XP Multiplier is -
1.00== Describe this release ==
Additional Screenshots Available
This mod has 1 additional screenshot available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Mar 31, 2026
- Last Updated
- Apr 07, 2026
- Platforms
- PC, Xbox