No Stagger NPCs
By meigong119
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About
In vanilla, humanoid NPCs will play a prolonged stagger animation when taking a critical hit from a ranged weapon. Well this sounds pretty good on paper but it results in enemies getting constantly stunlocked and unable to fire a single shot back in many occasions. This mod addresses this issue by slightly modifying a few vanilla records so crits no longer trigger those dramatic staggers anymore. Moreover, enemies will still play their normal micro flinch animations when getting shot at so it still looks pretty natural if not better visually.
Please note, this mod only affect how enemy stagger to ranged weapon crits. Melee, explosive and the stagger legendary perk all have their own separate formula for stagger to trigger and therefore left untouched. Also, these are pretty balanced as far as I'm aware of but I'm open to ideas.
Installation
This is a single esm plugin, just install it like normal.
Compatibility
Everything that not editing the same record, should be none.
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Mod Information
- Published
- Jun 25, 2025
- Last Updated
- Jun 26, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX