ModularSeries - Cheaty Engines
By EVANSY
Community Rating
Welcome to another mod in the ModularSeries!
UPDATE THRUST VALUES HAVE BEEN UPDATED. ILL REDO THE REST OF THE VALUES IN ANOTHER UPDATE SHORTLY AS IT TAKES 45 MINUTES TO DO EACH ENGINE TYPE AND IVE DONE IT 3 TIMES ALREADY!
When I edited the power usage of each engine, the game automatically adjusted the EngineThrust to account for the lower engine power usaged. I have now manually readded back these engine values hoping to resolve the issue some people had with the ShipBuilder showing 0 mobility.
Have you been ship building but noticed that Bethesda slapped you with an error stating "Excess Engine Power Usage, Reduce engine count"?
Well not anymore! This makes ALL engines only use 1 point of power so you can now use 12 engines of your choosing. I can't set this to 0 otherwise it removes all mobility, speed and thrust so renders it useless.
If youre using any mod that adds in M-Class parts such as my mod "M-Class Unlocked v2", it will also set these parts to only use 1 point of power.
BE SURE TO CHECK OUT MY OTHER SMALL MODS BY SEARCHING "ModularSeries"
Discord: @EV4NSY
Release notes
Xbox
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1.03***UPDATE v1.0.3***
Right, this NEW update also readded all the original THRUST values. I swear if this hasnt fixed the issue on Xbox then ill update later on because its just so time consuming to do each item manually (3 times now) because the game keep automatically changing the values once one other value has been changed! -
1.02***UPDATE v1.0.2***
When I edited the power usage of each engine, the game automatically adjusted the EngineThrust to account for the lower engine power usaged. I have now manually readded back these engine values hoping to resolve the issue some people had with the ShipBuilder showing 0 mobility. -
1.01This makes ALL engines only use 1 point of power so you can now use 12 engines of your choosing. I can't set this to 0 otherwise it removes all mobility, speed and thrust so renders it useless.
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1.00== Describe this release ==
PC
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1.03***UPDATE v1.0.3***
Right, this NEW update also readded all the original THRUST values. I swear if this hasnt fixed the issue on Xbox then ill update later on because its just so time consuming to do each item manually (3 times now) because the game keep automatically changing the values once one other value has been changed! -
1.02***UPDATE v1.0.2***
When I edited the power usage of each engine, the game automatically adjusted the EngineThrust to account for the lower engine power usaged. I have now manually readded back these engine values hoping to resolve the issue some people had with the ShipBuilder showing 0 mobility. -
1.01This makes ALL engines only use 1 point of power so you can now use 12 engines of your choosing. I can't set this to 0 otherwise it removes all mobility, speed and thrust so renders it useless.
-
1.00== Describe this release ==
Additional Screenshots Available
This mod has 1 additional screenshot available on the official Bethesda.net page.
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Mod Information
- Published
- Jun 18, 2024
- Last Updated
- Jun 22, 2024
- Platforms
- PC, Xbox
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